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The colors.

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Author: MoBuilds

Group: Default

Filesize: 57.5 kB

Date added: 2017-01-07

Rating: 5.6

Downloads: 250

Views: 201

Comments: 6

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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Reworked.
Last edited at 2017/07/16 22:45:35 by MoBuilds
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If anyone knows how i can get rid of the biases this has that appear to come from nowhere, Please do - Would help alot im tired of seeing blue win every single game '-'
Update: Lag reduction; Planeteray formation is now late-game stuff.

Also, Once its all in one single planet - No small moons, just, All on one planet, It becomes uninteresting - Fix this by setting air multiplier to -1 until the planet mostly breaks up, Than set it back to 1.
Update 2: Clumps should form quicker now, more overall energy loss over time. The last updates idea of delaying planetary formation came with a sideffect of no large-ish asteroids forming. I hope this update fixes it.

I also hope that the game itself is more random:P
Update 2.5: Made simulation slower, but more accurite.
Once again trying to fix the planetoids NEVER forming
Update 3.0: Completely overhauled the method in which they form. If a large object is dominated by one color, ultimately another color will pop up. Reworked the air friction so there will always be some energy, but never too much. Large objects will probably explode, as well.