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3D Bouncing Ball (improved shadow)

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Author: Xray

Group: Default

Filesize: 84.59 kB

Date added: 2016-11-30

Rating: 5.4

Downloads: 639

Views: 150

Comments: 6

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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Just a slight improvement to s_noonan's scene. The focus on the shadow now changes depending on distance between real ball and its shadow. I hope that this is somewhat realistic looking. :*)
Last edited at 2016/11/30 02:17:53 by Xray
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This scene is a response to:
Title Author Rating Downloads Comments Date added
3D Bouncing Ball s_noonan 5.6 (2 votes) 961 5 2016/05/05 00:38:26
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sorry. i do get rejected by people alot, but give Winner76 the credit, he was the one who encouraged me to stay. also join my algicosathlon please.
and i need help on coding
I tried:

edgeBlur = (scene.my.shadowR - scene.my.r) / scene.my.r;
s_noonan - Yes, that works about the same as my method. I'm also working on another feature that will add some value to the scene.
Hate to spoil it,but,this is actually just an illusion because,our brains are reliant on the shadows to tell us if the ball is bouncing or not,therefore,it looks like its bouncing.
Legit - Of course it's just an illusion! :lol: You cannot create an actual 3D image on a 2D display. You can only create an image which tricks the brain into thinking that it's really 3D. I think that most people with even half a brain understand that.