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Planetary Gears

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Author: MrClear

Group: Default

Filesize: 112.26 kB

Date added: 2016-10-30

Rating: 5.6

Downloads: 488

Views: 100

Comments: 2

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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An epicyclic gear train consists of two gears mounted so that the center of one gear revolves around the center of the other. A carrier connects the centers of the two gears and rotates to carry one gear, called the planet gear, around the other, called the sun gear. The planet and sun gears mesh so that their pitch circles roll without slip. A point on the pitch circle of the planet gear traces an epicycloid curve. In this simplified case, the sun gear is fixed and the planetary gears roll around the sun gear.
Last edited at 2017/08/19 15:40:30 by MrClear
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You should probably use more frequency for your scenes. Physics are very crudely calculated in Algodoo when you use 60 Hz, adding for example stretchable axles and objects that penetrate into each other (let's not even talk about water), but low frequencies allow for more objects without lag - if you use very few geometries on your scenes, like, less than 100, then you should consider cranking the frequency bar up to 1200 Hz as it won't affect performance(Gear at the upper left corner -> Simulation -> Simulation frequency). Also use very high density on objects thet need accurate collisions, if you want you can make the test: stack two objects, add a thruster that pushes the upmost object down and see how much force the system can withstand without doing weird things; then increase the density up to 50 or 100 and try again

Nice scene. Algobox is ruined now sadly
Last edited at 2016/10/30 18:07:13 by The Linkage
Well, since "The Linkage" made a comment, I will too. You are off to a good start. Unfortunately, marble racers may drown your scene. It might make sense to put this in the "Technical" group. If you desire better gears then use Spur Gear Generator II.