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Nissan Micra 1.2 Spawn Learning Driving

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screenshot of the scene

Author: vaidas369

Group: Default

Filesize: 423.52 kB

Date added: 2016-05-22

Rating: 6.9

Downloads: 4071

Views: 488

Comments: 11

Ratings: 6

Times favored: 0

Made with: Algodoo v2.1.0

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Like it? Tell my about it!

Thanks for download!:tup: :tup: :tup:

Sorry about updates... Small engine falue
Some bugs fixed

Fixed middle cylinder fire problem
Last edited at 2016/07/02 23:58:43 by vaidas369
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This is... interesting.

The car is nice. I like it, except for a few things.
- The mouse clutch is a good idea but the way it is set up means it derps around a lot. If you move the mouse in certain directions the clutch can go from 0 to 100 in an instant and kill the engine, and it needs to be moved in a very precise manner to actually function like it's supposed to.
- The sistem of how the dialogue boxes to show you how to drive is an interesting concept but extremely flawed in terms of execution. Sometimes it would skip entire dialogue boxes, sometimes they would appear and disappear much too fast to actually be read, and other times multiple boxes will appear on screen at the same time.

Overall, I think this is a good idea, and it has potential, but could use a lot more development before it's really useful...
Pnvv - were you speeding and doing what instructor said? If you would you probably would be able to read all boxes because there are BOXES that wheel touches and then box shows up... If you missed box that turns off all text boxes then yeah, it could turn on 2 at the same time. I'll move boxes more so you would not miss them.

And I might could update the clutch mouse reader... that might help...
Nah, even if I stop completely on the boxes they sometimes disappear :P

Also, sometimes the dashboard will fall down of you bump into something, even if your going really slow...
Same problem here. I'd spawn a box with some timeToLive when you touch the green or red boxes, and delete the code there so that it will only spawn one box. like:

onCollide= (e)=>{scene.addBox(whatever); onCollide = (e)=>{}}
And for the clutch issue, yeah that's kinda bad. If you wanted to make it better i'd use an average between the older output of the average and the newer position, or between the older pos and newer pos (that'll be rougher but easier to code)
This is pretty damn nice! You should make a second version for people to just drive without any limitations:tup:
I've found a issue, it seems as if the middle cylinder is not firing. Car only has ~40hp :(
Pnvv - could be true... But its not such a big deal when car is only 850kg and its mini :lol:
Yeah, but you should still fix it. The engine runs really rough :x
pnvv - yeah it was that small stick on top of engine that kills any ball that fly off the engine... It was bit to close, fixed!
Theres a Chassis you might be Interested. Its called Dune Buggy WRC.
Once upon a time vaidas369 said: "I'll be making new engine tutorial on new tricks how to get over 900HP out of inline 5 spawn engine. Like my truck that I have made 15 000 Torque @ 45rad/s, 917HP."
Are you going to upload it? Please _o_