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Ball mix

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Author: MoBuilds

Group: Default

Filesize: 36.32 kB

Date added: 2016-02-13

Rating: 5

Downloads: 270

Views: 137

Comments: 4

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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While experimenting with circles, intersection, air drag, and scripts, I managed to come up with this.
Simply sit back, and relax.

UPDATE: Added an oncollide script so that coallessing is ALOT easier. No longer does it take forever.

UPDATE2: Changed the attraction to 10 - High speed collisions are much more common, and can take interesting forms when combined with the oncollide script.

UPDATE3: Added another script - To minimize stranded guys - And made the planes killer just in case an object touches them, as the new script would destroy them as well.

UPDATE4: Changed the new script, making it more strict - The scene will be less laggy as useless particles get destroyed.

UPDATE5: Another change to the script - made it twice a strict - It should not decay into basically nothingness within 10 minutes.

UPDATE6 ANOTHER change - made it 25% of its original strictness when the script was first implemented, Hopefully now it actully will die in more than 10 minutes
Last edited at 2016/02/14 19:56:31 by MoBuilds
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The first update made them... "magenetic"
it LOOKS like they just grab on to each other and stick when very close - Like magnetism - Short range, strong force, They also have the permiating gravity just by attraction - long range, weak force.

Makes for very intersting collisions - sometimes the collisions will knock chunks off of the body that got smacked.
The fix to the update3 script is doing its job, and the scene gets significantly faster after some simulation time.
Faytree just copied this save...
Now what. http://www.algodoo.com/algobox/details.php?id=125686
NVM