This scene shows how the so called "Heighway Dragoncurve" is generated. It is actually a fairly simple process that you could repeat on a piece of paper if you had enough patience and exact tools:
Take an initial line
replace the line with 2 new lines, forming a right angle
replace these lines once again with 2 lines each, whereas the first pair has the tip outwards, and the second one inwards.
Repeat the prior step multiple times(here 11 times) while remembering to make the tips go inwards and outwards alternately.
The scene automatically stops when the figure is done, so keep it running, even if it laggs, until it stops itself.
Fun fact: The final shape is made of 2^11, or 2048 boxes, and is recursive(parts of the shape resemble the whole object). If you want to increase the amount of iterations, multiply the width by the squareroot of 2, or 2^0.5. Multiplying by 2 increases the iterations by 2, and quadruples the amount of shapes when finishing, so be careful about what your System can handle
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