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Dropper Ball Game

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Author: alasmyfoe

Group: Default

Filesize: 7.56 kB

Date added: 2015-12-23

Rating: 5

Downloads: 462

Views: 126

Comments: 4

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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:D Arrow Keys to Move, DO NOT ZOOM OUT!
Credit to FRA32
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I see you used your "newly dicovered" sine functions inside this:D

It's nice to see you enjoy making little games just as I do(almost every scene with the word game inside gets played by me xD)

If you like, I can tell you a lot of thyme/scripting tricks and utilities, and then you try to make something really cool:D
That would be great, I kinda wanna learn about scripting
There may be an easier way to make moving platform besides sine scripting
there are in fact multiple ways, one including interpolation(it gives you the ability to make platforms move along paths). another possibility would be to add a _timer variable to all platforms, and use an if statement to check if the increasing variable % 10 is greater 5 (%, or modulus, returns the leftover of a division, i.e. 10%3 = 1 since 10/3 = 3,3x3 = 9, 10-9 = 1), and if that's the case, increase the horizontal pos, else decrease the pos. That of course is just some raw stuff without testing out. In fact, sine and cosine are pretty efficient for moving stuff, besides direct variables. If you want to know anything about thyme scripting in general, just tell me using private messages in the algodoo forum.
I zoomed owt.:)