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Help, please?

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Author: MoBuilds

Group: Default

Filesize: 54.71 kB

Date added: 2015-11-22

Rating: 5

Downloads: 367

Views: 325

Comments: 10

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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So i need to set objects so they automatically move along rails in the form of the lines with arrows (the arrows show what direction) Just much smoother. The thing is I need it to be at a higher distance scale, and able to have attraction on all of the objects, And when I put water on one of the objects (perhapse liquify?) that water sticks to that object with tides being inflicted on it.
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how big do you need it? and are rails necessary?
Rails are essensialy just paths that it takes (in other words, its not gonna vere off a given path) I need it pretty big, Maby make the stars in the binary system (right) 10 times the size of the planet orbiting them (middle) and the moons orbiting the planet(left), make both of them about 25% of the size of the planet
Also, these are all linked, So yeah. The binary system would be spinning, while the figure 8 planet orbits them in the 8 (thats spinning with the stars) Than, Around the planet, the moons trade directions.
why are the moons orbit so strange? I think it is nearly impossible to do that.
Its like that because i want to be able to simulate tides on such a worlds, Sometimes there would be the double sun, Split sun, Other times the moons would be interacting.
that is impossible to do sorry.
Aww... I was thinking some scene.my script or something like that
Don't believe Scientific Accuracy (no offense Scientific Accuracy), nothing is impossible in algodoo.

Do you still need these orbit things, I know how to make them.
I would only need them for experimentation, But sure!.
My recommendation: Fourier curves (though these are super tricky to use), or bezier curves (much easier in comparison). Just look up how bezier curves are defined, and practice making paths with them.