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McLaren P1 V8 and eEngine

Image:
screenshot of the scene

Author: vaidas369

Group: Default

Filesize: 233.51 kB

Date added: 2015-10-30

Rating: 6.8

Downloads: 4905

Views: 486

Comments: 15

Ratings: 5

Times favored: 0

Made with: Algodoo v2.1.0

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Scene tag

McLaren P1
The P1 features a 3.8-litre twin-turbocharged V8 petrol engine
And external Electric engine that uses electricity generated by engine. In this car, Petrol engine RPMs rises engine power.

Car Features:
Mechanic - Automatic Gear Box
External engine
6 Gears
LED RPMs
Fuel and Charge levels
Automatic Clutch
Dinamic spoiler
It took a while to get this beaty body and performance running.

COntrollers::)
Ignition - I (Toggle)
Starter - (Hold)
Refuel - F (Hold)
Brake - Arrow Down
Accelerate - Arrow UP
Automatic/Manual gearbox switch - G (Toggle)
D - Automatic, M - Manual
Gears UP/Down - A/Z No clutch needed
engine detach/attach - E
Delete Track - V

You can drive car only on eEngine, just turn it on, then ignite and start the engine and keep it runing on inde.
You can reach up to 60km/h just with eEngine.

There is a bug with front wheen when attached with eEngine. Just starts jumping arround, Algodoo bug i think.
Could not find fix.
With eEngine car goes a lot faster but only on flat trac you can use it normaly.

Enjoy

Best car so far?#:s ::*)

Fixed some grammar:D
Color fix
Last edited at 2015/10/31 10:47:51 by vaidas369
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At least this doesn't have the flying issues like the Huracan :lol:

Overall, great job. I love how you did the dashboard with the lasers, I ought to try that.
UUUUUUHHHHHHHHUUUUU!!!!!!!! Vaidas is back!!!!!!!:)
That was... Awesome!
I like the way you make that metallic look to that car. But what's weird is that this car has nearly the same top speed as this one (a collab between me and pnvv).
I've set up a test and this is the result:
Vaidas' P1: ~284km/h
Pnvv/Faytree's P1: ~280km/h
Both of the scene has sim.limitAngvel= +inf

4km/h difference!:lol: :lol: :lol:

Keep up the good work!
10/10:tup:
Last edited at 2015/10/31 00:22:24 by faytree
This is awesome! Love the detail!:tup:
Good stuff as usual. I always love your scenes :lol:
Nice work.:tup: :tup:
faytree
My P1 without eEngine might
But with eEngine front wheel running top speed is 299KM/H

Try it out on flat track
And thanks:)
Engine - 6/10 (unstable). I think you should try collide engines
Automatic gear shifting - 5/10. It usually select wrong gear
Body - 8/10

First gear up to 48 km/h? Are you kidding? Sport cars have close gear ratio like this:
1: 90 km/h
6: 300 km/h
Last edited at 2015/11/03 17:33:41 by eanayayo
eanayayo - that is kind of insulting to me.
Spawn engines cant be stable if so light and powerful. I could use inertia or increase Hz but that is cheating and inertia causes even more problems. And collision engines are just not interesting as those. Because Spawn engines are closest to real engine simulation.

Automatic gear shift'er not perfect i know, i'm working on it.

I don't add lots of details because of lag. I want my scenes to be optimized as good as possible.

Gearbox ratio? i know, but not everyone in here looks for perfection. Ill be better next time.
Engine can't be realistic if it powered by bowling balls ( ͡° ͜ʖ ͡°) Anyway your engine is hided by car's body, collision or spawn engine - doesn't matter.

No, 8/10 because car's body has a lot of slots and wrong colors behind wheels

I'll rate 10 if you make 1st up to 100 km/h, 2nd 160, 3rd 220, 4th 265, 5th 310, 6th 350.
Last edited at 2015/11/04 13:32:26 by eanayayo
Fine, ill make it. But you will have to keep your word.
"Spawn engines can't be stable if so light and powerful" You could create an engine with low weight and high power, and with the correct tuning it can be perfectly stable 8|
"Spawn engines can't be stable if so light and powerful"
My contest engine:
500 hp, 80 kg and perfect stability :tup: But it powered by IKEA's cupboards:lol: You'll see after 8th of November
I got it up to 800 km/h on 120 hz!
realHI - ha ha, eengine bug, but come on 800km/h is not that bad, like an airplane LOL