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V-Twin Spawn Engine Help??

screenshot of the scene

Author: CopenhagenEngineer

Group: Default

Filesize: 26.82 kB

Date added: 2015-07-09

Rating: 5

Downloads: 320

Views: 189

Comments: 6

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0


Scene tag

Hey guys!

I'm trying to make my first spawn engine ever, and I decided to go with the V-Twin format. I figured out most of the scripting and got all the parts working, I just can't seem to make this motor work smoothly.

As the right cylinder fires, there's just no power. And it feels like the pistons are being slowed down alot by the cylinders, even though all of it is 0 friction.

This scene is open to anyone, so if somebody could take a look at it and let me know what needs to be changed, I'd really appreciate it. Comment down below and let me know what changes need to be made, thanks guys.:tup:

Ignition - i
Starter - S
Accelerate - right arrow
Last edited at 2015/07/09 22:01:53 by CopenhagenEngineer
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Here's fix
Make about pistons 65GK each, and flywheel 100Kg
The problem with your engine is because it have a bad ignite timing.
Do like i do and you'll build some HP soon:)
This will not work if you accelerate...
You need that ignition control...
How do I gain that ignition control?:/
It just won't rotate as the right piston fires, I can't seem to figure out why.
You need to add ;timeToLive=1 or 2 un the spawner thats the time how long the spawned circle has to live and add more densety ...
and check your killer on your flyweel its not in the right collision layer it is in C and has to be in D ... thats because your spawned object is not killed. sorry for bad english i am from germany:D