Browse Search Popular Register Upload Rules User list Login:
Search:
Polygon Smoothing

Image:
screenshot of the scene

Author: s_noonan

Group: Technical

Filesize: 14.23 kB

Date added: 2015-06-01

Rating: 5

Downloads: 454

Views: 364

Comments: 7

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:
tool

Scene tag

Polygon Smoothing experiment.
Last edited at 2023/12/23 21:00:24 by s_noonan
Please log in to rate this scene
edit
Similar scenes
Title: Slides Games
Rating: 5
Filesize: 12.08 kB
Downloads: 966
Comments: 0
Ratings: 1
Date added: 2023/06/24 20:47:35
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Non-Symmetrical Polygon Generator
Rating: 5.625
Filesize: 58.28 kB
Downloads: 956
Comments: 8
Ratings: 2
Date added: 2014/11/01 05:46:32
Made with: Algodoo v2.1.0
Rating: rated 5.6
download
Title: Transform Polygon
Rating: 5.625
Filesize: 398.72 kB
Downloads: 657
Comments: 1
Ratings: 2
Date added: 2019/07/06 11:19:00
Made with: Algodoo v2.1.0
Rating: rated 5.6
download
Title: Destroy The City alpha v0.1
Rating: 5
Filesize: 0.83 MB
Downloads: 3414
Comments: 1
Ratings: 1
Date added: 2016/09/01 22:44:22
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Modify Polygon Surface
Rating: 5.625
Filesize: 272.13 kB
Downloads: 468
Comments: 12
Ratings: 2
Date added: 2019/07/13 10:36:31
Made with: Algodoo v2.1.0
Rating: rated 5.6
download
Title: Polygon "Distortion"
Rating: 5
Filesize: 9.66 kB
Downloads: 693
Comments: 6
Ratings: 1
Date added: 2014/02/17 16:18:53
Made with: Algodoo v2.1.0
Rating: rated 5
download
I need this thing...
WOW! Brilliant! Is your algorithm based on any well-known data smoothing algorithm?

It would be more useful (IMHO) if the user can select the number of steps or iterations, and then have it stop smoothing.

After it smoothed your sample polygon for a while, I stopped it and cut the smooth polygon into a number of sharp, jagged pieces, and the smooth function continued working on those new pieces!

I'm totally impressed! _o_ _o_ _o_
Bruh, you really need to make a thyme tutorial, you never fail to impress me
Xray,

Q: Is your algorithm based on any well-known data smoothing algorithm?
A: I don't know. It was the simplest I could find. It creates a new surface based on midpoints between the original surface adjacent points.

Regarding cutting the original polygon, I didn't realize you could do that. Sounds like a good way to make teeth, stone walls, and igloos.

GMtester,

gradyfitz made the following tutorial:

Thyme Tutorial - With explanations at every step
wow cool 200/100
Many decades ago when I worked at a company that made electronic instruments that were used for nuclear spectroscopy, I recall that one of the instruments used a data smoothing algorithm known as Savitsky-Golay filter. I don't know if that algorithm would be useful for scenes like this one that needs a data smoothing filter but it might be worth taking a look at it.
Last edited at 2024/06/26 23:33:02 by Xray
Thanks. Might be applicable here even though the data is not equally spaced. I probably won't use it on this scene, but might use it somewhere else.