Portals can only teleport snowballs
Snowball keep it's kinetic energy and direction.
There was a discussion of what direction should snowball shoot after teleportation. My portals works like this - invert normal and surface parts of velocity depends on portals angle. That means if portals set like window (on both sides of wall) - snowball didn't change direction.
Your task is to get outside of castle.
Works 100% realtime on my old notebook (Pentium-M 1.6GHz, 512Mb) on Algodoo 1.6.0 later versions slow down a lot.
Simply does not work at all in 1.9.7. None of the textures, aside from the wood and ice textures, appear at all, Santa crashes when you hit S (seriously- his feet act like they are not connected to the rest of him), the snowballs spawn, but seem to stay connected to the gun, the gun ceases to point at the mouse with any determination soon after using the drag tool to pull down the ladder...
What is going on here?
By the way, I get ~40Hz at first, which decreases over time.
Also, I did manage to make a phunlet-friendly portal. Look at my profile page.