Momentul inertiei

Momentul inertiei

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Moment of Inertia

Language: English
Description: This lesson is designed to help illustrate the concept of moments of inertia and how they affect the movement, or rotation, of an object.
Target: Key Stage 4, Key Stage 5
Category: Laboratory
Discipline: Motion, Momentum
Learning objectives:
  • Students will have an idea of what affects the moment of inertia of an object and how it can be reduced
  • Students will know the relationship between an objects moment of inertia and how much energy is used in rotation
In class: Discuss the conservation of energy and how it applies to an object rolling down a slope. They should be able to identify potential and kinetic energy. Challenge them to think of any other types of energy that might exist.

As students make predictions, lead them towards rotational motion if they are not already familiar with it. If students are, challenge them to ask what causes an object to have a large or small rotational energy.

Discuss whatever ideas the students come up with. Once students have finished discussing their ideas, have them try it out for themselves by engaging this activity.

Steps in Algodoo


CREATE A SCENE

Open the ‘Moment of inertia’ scene above.


MAKE A PREDICTION

Looking at the four objects, make a prediction of which object will roll down the slope the fastest.


RUN/INTERACT

Start the simulation by pressing the space bar. When ready, press the ‘q’ key to release the four objects. Watch the objects as they separate from each other. Stop the simulation when the objects start bouncing.


EVALUATE

Based on your observations, which object rolled the fastest? Does this mean it had a high or low rotational energy value? Does this mean they have a high or low moment of inertia value?


REVISE SCENE

Press the back button to reset the scene. Create a box of any size and place it with the other objects. Right click on the box and go to ’materials->friction’ and set it to zero.


MAKE A PREDICTION

Make a prediction regarding how fast the box will slide down the slope in relation to the other four objects.


RUN/INTERACT

Press the ‘q’ key again to start the objects rolling down the slope. Why did the box finish the way it did? How does the law of conservation of energy help explain this?