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Thanks. Fixed.
Very creative and great fireworks.:tup: :tup:
Nice. Artistically and mechanically well done. I like the controlled deceleration at the end.
If you put the hydraulic motor gears closer together, it may run more efficiently. Search for "gear pumps". I suspect a gear pump can be used as a hydraulic motor. Anyways, it looks very cool and the construction is very creative.:tup: :tup:
Nice effect. I appreciate the explanation in the scene.:tup: :tup:
Works perfect in Algodoo v1.7.1. Very creative and challanging. I give it a 10.:tup: :tup:
Very impressive. 10/10. :tup: :tup: Needs a brighter background.
Nice. I like the fact that it has no rolling elements. 9/10. -1 only because Neurator's scene preceded yours.

By the way, where did you find the "e.geom.type" property? I do not see it listed on the Variables/Commands web page.
Last edited at 2010/05/14 10:16:39 by s_noonan
Worked for me only after reload. Impressive. What does a reload do different from the first load? :s I've seen it happen before.
Last edited at 2010/05/11 01:40:59 by s_noonan
Nice effect. Kill some buildings.
I like the scene, but I'm with ianno on this one. I will rate it 10/10 after you give link0007 credit.:tup: :tup:
"Self praise is no recommendation." Good idea, but falls too fast, and not too much control. I'll give you 7/10 just because I haven't seen any other paper airplanes.:unsure:
Great visual effects. 10/10:tup: :tup:
Nice softwheel with small filesize.
Nice lenses, but I'm not sure what the point of this scene is. The exiting beam fluctuates because of Algodoo's calculation variation. Changing sim.frequency will change the amount of fluctuation. The laser beam passes thru the center of each lens, so theoretically you should see no effect. If the laser if offset but parallel to the lens axis, then it will show the focusing ability of each lens.:s
I like all your scenes, but I wonder if you have a real job or just stay home creating Phun scenes all day.:tup: :tup: :*)
Fantastic. 10/10.
Works OK for me with Algodoo v1.7.1. 10/10
Nice. Works well with no noticable lag. You could also do this with fewer lasers by using the e.pos property to detect the object edges.:tup: :tup:
Nice effect. I like the fact that this effect is created by using symetry and only a few parts. I also liked the effects caused by varying the motor speed. I gave this a 10/10, but I think my original comments got deleted.
Works for me in Algodoo and Phun. You need to know the proper sequence to drive the scooter. First you need to start it, then you need to accelerate, engage the clutch, and select the gear to make it move forward. I'm giving it a 10/10 to offset the low ratings.
Another well done, highly technical scene from Ethnar Neurator. 10/10. My guess is that Ethnar is an engineer.:tup: :tup:
The lasers are most likely for artistic effect. Most scenes are a combination of artistic and technical skill.
Nice improvements. I like your scripting.:tup: :tup:
Nice. Reload if it doesn't work the first time.:tup: :tup:
Looks good, but doesn't function for me even after reloading scene.:s
Excellent! Nice engine.
Nice scene. Zoom all the way out for full effect. Excellent write up. Algodoo is a worldwide unifying force.
Nice detail on the car. I also like the killer mountain death pit.:tup: :tup:
Nice application of b5n2's monorail.:tup: :tup:
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