I had this bug in my videos so I added this kind of script: I added the position of the object and made it into a variable. In postStep, I added (e)=>{pos = _pos} so then the position wouldn't change no matter where you drag it. You could change it though. But mostly I wouldn't mind about it. I hope this helps. and yes, it does apply to any object like how my gadget bus keeps drifting.