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Sorry for the partial upload! This was deffinetely a thyme learning opportunity. First time I've ever touched thyme in a scene in fact. I'm working through the variables that didn't migrate with the upload for whatever reason, I've got Algodoo set up on another computer to test my progress. Please be patient and check back frequently for the completed version. I'll change the version number as I make progress. Thanks for being guenea pigs for me!
Thanks for the feedback!

I will ammend the instructions to include down arrow ball launch, and I will use something else for the right flipper. I can't use ctrl because ALgodoo won't let you use both buttons at the same time, and it causes issues flipping.

The gear didn't continue to rotate because that's the ball lock, it will rotate more once you lock the third ball and give you a four ball multiball, but at the moment you have to launch the fourth ball manually. Still very much in the development phase, but I'm glad things seem to work so far. Thanks again for the feedback! Gonna go check out your pinballs now.
Thank you so much for the feedback! You are a tremendous encouragement!

I thought I had placed the words behind the circles, fixing that right away.

The next change I'ma make is to add a highscore board, already done that in my first pinball, so shouldn't be too complicated. Thinking the only obstacle I'll face is where to put the dang thing! =P

After that, I'll need a name for this machine, to which I'm open to suggestions. Thanks again for the awesome feedback, and of course all the downloads!