Xray can I ask you a question, is there a way to remove collision layers of an object using another object? Say, if object A hits object B, and they both have collision layer A, can object B remove object A's collision layer A so it would then go through object B instead of hitting it like before? @xray
Okay, thanks, that's very useful, but to remove collision layer B, for example, would I just put -4 instead of 4? It sounds logical because - is the opposite of +, and remove is the opposite of give. I'm using Algodoo from an iPad right now so I can't test it currently. I should be able to do it properly when I get to my computer. Thanks