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Practically it means that heavy objects "disturb" the time by attracting it. So practically if you were near such heavy object and you wouldnt die everything would feel normal but everything around you would go hyper. Vice versa if someone is close to that object everyone else moves normally but the guy near the heavy object moves slow. The grid simply resembles time. Longest post ev4r.
Question... Should the target be mobile or not? And if its mobile should it be a walker or a thing on wheels?