Yeah. I agree as a marble racer. (actually quite a new one)
Many people do those stuffs without thinking and sometimes I even found them being copied entirely from someone else. (e.g. jspero77 is a big victim of copying because of his sizeable fame on YouTube.) Personally, I only upload one every 4-5 days in general, sometimes being down for a week when it's more complicated, and I never upload scenes that I used for introductions in my YouTube videos. Seeing anything that is uploaded to Algobox both in low quality and high frequency is really a sad thing, no matter what kind of creation it is. Yes, newcomers CAN upload scenes to see if they're doing well, but not in a spammy fashion.
Really nice! But in terms of functionality, I broke it down and found that it's as same as the regular 2D ones except for the graphics. If some godly Algodooers (not me) can make it functions in 3D then it'll be huge. I'll stick with 2D graphics until it's getting more developed, and is more possible to do complex mechanics. (I've played with lots of scripts and lasers in my latest marble race leg, which is here:
http://www.algodoo.com/algobox/details.php?id=108135
Magenta dare: I dare you to thank me for using you POSITIVELY in my marble race and execute Red because he's Jack Spero, your archnemisis' favourite colour!
Here's how I do it:
1.)
Put this script on the onCollide script of where you want the marbles to finish, it can be anything, ranging from a pit, a wall or even another marble. This will teleport them to another place.
6.) The marbles that can't teleport to the finish are eliminated. For better effect, you can make a box with this text, make sure that it's glued and doesn't collide with anything.
IMO games will be really good if you really know how to script. Recently I started to make levels using DugRel's drones. I already made 1, but don't want to upload it until there're more of them.