what i did was simply mad a small box, put a hinge on it, cloned it straight down, then cloned both keeping them in the same position, then rotated it just enough so that they connect. then i did this enough to get all the way around and back to the beginning. then i put a spring from the first box to the box directly across from it, then cloned the spring, rotated it, etc. until the springs where all the way around it. then i added a shorter spring, did the same thing with it, etc etc etc..... then i made the springs really weak.
*whew* at first i thought i had some competition with my "Cat Skeleton"... but now that i see that this cat skeleton was quickly done, and not as accurate as mine, i am not so scared... my advice to you is, make every single bone, not just sections of bones... then the skeletons aren't very accurate. 5/10
oh wow... i take it you didn't see my original comment on your first vw beetle... i haven't looked at this yet, but please keep the updates coming! i love vw beetles!
1) i get to be the only person on phunland to upload the certain type of thing on phunbox (try searching for cat skeletons or turtle skeletons...)
2) i like to draw, and i draw good, so this will get people to know that i draw good...
3) (goes with #1) i like to have no competition. if i put in a monster truck, people can look at it and compare it to others' posts, and i will have to compete for a good rating... with these, though, no one else has made them, so it's easier to get a good rating...
wow, this is not very accurate at all... for one, it stands... skeletons without flesh don't stand... and some advice - don't ever fuse bones... it is very unrealistic without all the bones...
and I can tell you right now that dog skulls do not look like that - they are not hollow, their mandibles are not as lumpy, and their foreheads are not as high...
though it is pretty good for just testing stuff to see how it affects a skeleton... i like it a little...
You should use a bunch of hinged boxes beside each other for the sides of the car or whatever showing depth. That way, it will be 3D no matter what incline or decline you're on.
Oh, also, pertaining to the scene, this "spring" lacks one more thing I would like. It can swing different ways than just the direction it is stretched.
I think the best way to say what I want in "locked" springs would be to say "springs that act like pistons".
Wow. You... you rated more than a 5. But you must understand...! This... this is not...
Well, thank you.
What I mean to say is that this is as far as anything I make goes. I get a simple design down for the car, then a small test hill, and then stop (Go check out "The Skorpian" for a finished version of something I made, if you want.). Surely you understand, then, why I don't consider this type of work worthy of posting?
Oh, you already checked it out . Well. So then you understand, right? Why I don't upload anymore?
About this scene again: I wish I could get this to be my most famous scene. In my opinion, it's the best thing I've ever made. Currently, the Softest Softbody is my most famous.