Oh, see I knew you where probably complainning, Kilinich.. you shoot down everyone's stuff. lol.. it's cool though. I'll update it to make it a little better though. But I like haveing the drawborders on.. Let me do the math to find out how strong the motors should be and I'll update.
yeah, I know it has alot of problems. It will usually make the first second and third turn for me, but gets stuck in turn mode and just spins after that.. sometimes it just descides it wants to turn into the wall for no reason. It needs alot more work but that's the general direction I'm going. I just need to play with the numbers and probably add or fix alot of the script. I obviously need some tutoring in thyme since I've only learned what i know from reverse engineering.
the problem is, the variables arn't saving.. you should make an oncollide so when you hit play the first time it sets the starting variables. I declared my own variables and key bindings and it worked ok.