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New version available: http://www.phunland.com/phunbox/download/20850
A bit hard to understand, not immedently apparent how it works, and yes, laggy. But it is very, very cool.

At the moment I'm working on impoving this scene. English controls, faster processing (combined all the state oncollides into one), and a few other things (can't do stuff like use y = -1 or requesting the bottom row which is not actually accessable). Should be done in not too long.

Update: Done with the new version!
Last edited at 2009/05/25 04:14:46 by Ashfire908
Among other things I made it so you can't specifiy a packet/container that there is no way you could get (like y=-2 or x=5). I've got a few more changes to make (all minor) and it will be done.
Please note I didn't make this originally, but the thing works by continuously banging an object into another, and doing a lot of onCollide scripting, and also using variables. That control panel near the white documentation does all the "thinking". In short: Scripting. If you want to know more look at the scene code.
Yeah, I'll add you to the scene author metadata (if that's what you meant), and I'll map those keys to other keys. As for the packet queues and other stuff, that's way above my head. But yeah a collab might be good.

EDIT: what keys would you suggest?
Last edited at 2009/05/25 22:13:33 by Ashfire908
Guyboy: Yeah if you jam the lift/mover, it tends to break and fly apart... Hence the warning in the red box. You just can't do anything weird (like override movement into a shelf or breaking/deleting the springs, putting items in a container that collide with the machinery inside.)
Last edited at 2009/05/28 23:35:14 by Ashfire908
Very cool idea, doesn't operate so well though (can't climb the terrain as it should)
If anyone has been having issues, please first update to the latest version, then if you still have issues post them on http://www.phunland.com/f … hp?id=7935

Update: Sorry had wrong link. Fixed now.
Last edited at 2009/06/01 15:03:51 by Ashfire908
@Jelmerholland
This should be in the collabaration group (you can select that in the edit screen on phunbox)

@Kittsvile
Please see the Phun Automated Storage (PAS) thread http://www.phunland.com/forum/viewtopic.php?id=8001
There is a collab, it's at http://www.phunland.com/f … ?pid=86182 it's just inactive because I'm inactive at the moment (other projects and work keep me busy).
Last edited at 2009/07/21 05:23:21 by Ashfire908
Very cool 3D, but otherwise really boring. Yawn factor makes it a 5/10, but the 3d wheelchair is a 9/10.
Great! Much improved over your older controller. Now I don't use a bouncing ball to set the mode and you can actually do everything and stuff! :)
An improvment you could make is to add a control to be able to change the servo power, because I see that's apparently a setting you can change. The sticks are not stright up and down at pos 0, and you forgot to glue the control and console to the background.

Besides that stuff (which is all fairly minor), This is perfect. I give it a 9/10.
Pretty cool, though if you put nothing there or remove something it falls apart. 7/10
Holy crap. 10^10/10. This is the most amazing and awesome thing ever. And it is actually awesome (it inspires awe). Dang. I can only offer three things that could be done:
Key binding to reverse it so you don't have to hit a switch
(VERY VERY simple) thyme version so you can change the speed (I'm NOT saying script movement, just control a var to control speed, that would not make movement controlled, but you would have to have it a seperate post so you can say this one is no thyme)
A guide to programming this beast.
An improved version is available here.
Last edited at 2009/07/24 22:04:09 by Ashfire908
You throw the code into a file and run it with the python interpreter in the windows command line. Please see this post.

Edit: The code in that post has been updated. (Assuming Windows has been configured to run .py files with Python) You can now just put it in your Phun folder and double click on it to run it. To stop, just press Ctrl-c.
Last edited at 2009/07/26 02:01:07 by Ashfire908