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If you increase the damping on both springs to 1.00, then it is much more stable. Try it!
I checked into it, and Lucas hasn't posted any scenes on Algobox since August 2013. If he ever comes back to Algobox and complains about swe man copying his car without permission, then I will delete this scene.

NOTE TO SWE MAN: In the future, please do not use other people's scenes or parts of scenes without their permission because it can cause bad feelings and make people very angry.

Thanks
Your carry timing is not correct. The script should be corrected as follows:
scene.my.miliseconds > 99
scene.my.seconds > 59
scene.my.minutes > 59


By the way, "milliseconds" is spelled with two L's (not that it would make any difference in the script).;)
Sorry, but this is confusing. What is it, and what does it do? Can you give an example?

Thanks
Yes, I'm even MORE confused now! :lol:

I think that people would understand it better if you just make a simple statement at the beginning of your description by stating something like: "This scene is only a tech demo of various ways that you can implement buttons that increase and decrease a value". That way, people will know exactly WHAT the scene is about before you start to describe the details.

Thanks!
@tipmaddevil -- The car bounces around like a helium balloon. Suggestion: Instead of using the built-in "controller", give your car steerable wheels. It will look and steer much more natural. You can get many examples of steerable cars by looking at other people's scenes and seeing how they did it.
I don't quite understand your question. The way I copy a polygon is by selecting it, then use the "copy" command (Ctrl-C). Once the polygon is in the Windows Clipboard, you can then "paste" it to another part of the scene, or you can paste it into the script menu (such as in the onCollide event). Does this answer your question? If not, then please give an example of what you are trying to do.
Nicely done!

One suggestion: In the scene, explain what is happening. Many people might not understand what the scene is attempting to show, and so it would be more understandable if you describe what each part of the scene does.

Thanks!
You can place a link to the youtube video in the description (click on "Help" link below for details of how to do that). When users click on the link, then your video will play. But there is no way to create an event button in the description (if that is what you were asking about).


ALSO, you need not create a new comment each time you think of something more to add. Just click on the EDIT icon (it's the little blue piece of paper and yellow pencil next to the big red X) and add text to an existing comment.
Potato TheNinja -- Thanks for the high rating!

Concerning the back and forth motion, there is script in his upper body section that monitors the X pos value, and if it goes beyond a certain number (which means he is too far to the right) then the X velocity gets set with a value that slowly forces him to the left. A similar check is made so that if the X pos goes lower than a certain number (which means he is too far to the left) then the X velocity gets set with a value that slowly forces him to the right. That's why he oscillates back and forth! I did that in order to keep him near the center of the dance floor.
Last edited at 2014/04/30 17:33:58 by Xray
I don't believe that there is any way to open a video from Thyme script. If there is, I would like to know about it!

If you must know for certain, then log in to the Algodoo forum and ask your question there. A lot of very smart people read and post in that forum.
Last edited at 2014/04/28 22:00:33 by Xray
I suggest that you read the HELP section on adding YouTube video links. The way you did the link is not correct because people cannot click on it. They must copy and paste it. The Help section will explain what you must do so that users can CLICK on the link.
The rope is wood?:s Well, if you say so!
What are you talking about?
Free??? OF COURSE it's free! :lol: No one is allowed to sell things here on Algobox!
Never mind. Forget that I said anything. <_<
Alen_RG -- Yes, I remember that one. So, how do you like mine?
Last edited at 2014/04/30 17:38:24 by Xray
Cool! It reminds me of the movie "Total Recall" :lol:
Just curious... Why do you say that this is very complex? The script is actually very simple. You are multiplying the angular velocity of the circle by a constant (9.55). So, what's the big deal? Also, in one text box you say to make _rpm = 2, and in a different box you say to make _rpm = 1. What's the difference? Why give the option to change the value anyway? You do not explain that, which makes this scene confusing.

Oh, and why do you say "without scene.my"? Why don't you like scene.my variables? :huh:

Thanks
Last edited at 2014/05/01 00:05:37 by Xray
s_noonan -- Did you know that the balls loose their synchronization after 1 minute and 30 seconds? It's no big deal, and the demonstration is pretty cool anyways! :tup:
How can I enjoy when you don't tell me how to fire the gun? :s
I pull the trigger and the gun doesn't shoot. <_<
No, your explanation is just fine. Thanks!
NP ;)
You finally explained how the scene is supposed to work! When you make a new scene, you should explain in the description section how the scene works. People cannot read your mind! <_<
There is no such word as "gattle" in the English language.

Okay, I think you mean "trigger". There is a lever behind the gun that looks sort of like a sideways trigger. I pushed up on it and the gun fired. It's a VERY STRANGE way to shoot a gun! :lol:
Last edited at 2014/05/01 19:32:24 by Xray
Okay, now it shoots. You should put instructions in the description or in the scene, because I doubt if anyone can read your mind! hehe
Last edited at 2014/05/01 19:34:39 by Xray
The broken pieces of the square are swimming around in water. Surely you knew that! :lol:
You're welcome HidCore!
Last edited at 2014/05/02 21:34:46 by Xray
What is a "gattle"? Is that a word in another language for the "trigger"?
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