Hmm...
I'll give this a brih, the rainbow sign pretty made my day!
What if you played around with the marble kits, turning circles into cogs, adding steam scripts ect.(note: when doing scene.add[something]{} use colons for the properties like colorHSVA :=[0,0.0,1.0,0.5] instead for color HSVA = [0,0,1,0.5] because if the circle you spawn has a tiveToLive without the colons, the spawner will die too.
Hmmmm...
Has alot of potential.
Im gonna give you a 10 but PLEASE add on this scene.
This scene could actually become the top in the RANKS page!!!!
(think of the fame+glory!)
First:
Try adding a score system.
open console first(press ~):scene.my.score = 0
Put thesse in the objects(via script menue)
Grey thingy:materialName = "hero"
Objects to eat:onCollide = (e)=>{e.this.density = 0;scene.my.score = scene.my.score + 1}
Put in box (in text in script menue:
{
"Score:" + scene.my.score
}
if you want the thinsg to be eaten to bounce around.
(e)=>{e.other.materialName == "hero" ? {e.this.density = 0;scene.my.score = scene.my.score + 1}:{}}
But anyway... Nice textures/concept!!!!!!!
When I mean bounce around, the script does NOT make the bounce but they will ONLY die if the grey thing gets them! You can add thrusters ect. for that.
"oh my god my schen i popular" makes me suspicous, Sam I believe you ALL the way. Even the mom story, but if this is a lie DO NOT EVER LIVE A LIE, EVEN ONLINE. NEVER BECOME A SOCIOPATH(i LIVE with sociopaths, you would never want to become like them, they spinned such a big web the it is hard for THEY or ME to get OUT). But yea, at least your safe from abuse now.
Gl Hf in life.
May you make your Dad Proud.
Reality > Fantasy
Truth > Lies
I believe you on EVERYTHING.
100% believe.
0% doubt.
Few Questions:
Do you want the steel to spark ONLY to the hit of flint?
(e)=>{e.other.materialName == "flint" ? {scene.addCircle({blah blah balh})}:{}}
Do you want the spark materialName to be specific so it sets fire to something?
Do you want the spark "sparkle"?
NOTE: if you transfer the script or use another peice of "flint" you will have to change the materialName yourself.
What other details do you want?
--SciAcc
I live in a suburb, thats all I CAN tell. When I was like 0 up to 10, I was relly awkard, I never noticed my "parents" were holding me back. They were very manipulative. I was really awkward. I'm glad that somehow, someway, I am awakening, it was like I was in a trance for the last 12 years. Because they are sociopaths, they are convincing. They took ME to this therapist, fortunately I was not THAT awkward, It seemed that he saw me as more sane as my "parents". But I can't take this much longer. I don't know how to get out, they don't beat me, they are just unfit.
Brah(4). This scene has potential. Why don't you EXPAND the scene, add more things(small circles moving randomly for people,headlights for cars, a day/afternoon/dusk/night system,lights,camera ACTION!!) and repost this.
Trust me man, this scene can become the prototype of the NEXT BIG THING!!!
-->Xray, Ill add some basics like describing evens and timers, and geometries and math functions. and repost this, this scene is being deleted.
Thanks for the feedback!
I'm deleteing this scene because i was making a revision(add the onClick) and it says "scene ground not allowed"
The reposted version will have some gramatical errors/holes filled.
It will be deleting by the end of the day but reposted at the same tyme(get it thyme,tyme?)
Thank you.
(sounded like PBS for a moment XD )
Nice. When I made my first water-maker it was amazing!
(note more e.pos in vecs tells the object to spawn MORE!!!!)
May you have a great journey in learning Thyme!
Gl Hf in Algodoo!!!!
hmm... can be refined to be smoother, dampening the springs can be a start.
But the WHOLE mech needs to have some "stops" to limit the arm movement and modern garages have springs that "balance" the weight.(you should check you your own garage!)