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When I start Algodoo, nothing happens! Is this more than just a picture of a hen house?
Back in the old days (just after the discovery of fire) it's what we used to call an "oldie but a goodie". :lol:
VZstrikez08 - No offense, but my question was directed to 75Muzzimmil75. I KNOW what the scene does and what the functions of those scripts are for, but I was trying to get him to give a description of how the scene works and what those special functions do. Then others might learn about them and possibly use them in their own scenes. Actually, these functions are rather redundant because Algodoo already has undo, pause, and redo buttons at the bottom of the screen!

Thanks :)
Last edited at 2014/01/09 23:04:02 by Xray
spider11 - I do not understand what you are asking. You need to define exactly what you want to happen in the scene. I may be able to help you by writing a simple script for you, but no one can turn you into a software engineer in just a few minutes! :lol:

Tell me what you want the ball to do, and I will see if I can help you. :)
The hour hand and the minute hand do not move.
Yes, and I am planning on making more of these "tools". Let me know if you might have any ideas for tools that non-scripting people would like to have.

Thanks! :)
VZstrikez08 - Are you his interpreter?:lol:
Hmmmm.... I thought "Spring Tool for Non-Scripted Scenes" pretty much says it all. If anyone cannot understand that, then they are too dumb to use it in the first place! :lol:

Concerning your Gumby Hinge idea, it's a good idea, but it may be a little too complicated for some (same situation as my previous comment). I will think about it.

Thanks!
Last edited at 2014/01/10 22:34:54 by Xray
Good tutorial! :tup:

The only thing that I thought might need to be explained is WHAT a disconnector is, and HOW it functions. I suspect that only people who are deeply into guns (like you and I) know what the function of a disconnector is. Anyone else would be scratching their head wondering what it is.
Yes, nice job on all of them! :tup:

By the way, are you taking requests for any type of gun? I carry a Kahr Arms model PM40. It has a black composite frame, and a stainless steel slide. I would make it myself, but I really suck when it comes to making mechanical assemblies with Algodoo! :lol:
Last edited at 2014/01/10 23:24:42 by Xray
WHAT THE #$%^&*? :s :bonk: )|( :huh:

Please explain what this scene is all about because I think I just landed on another planet! :lol: (Either that, or I'm having a terrible dream)
Last edited at 2014/01/10 23:57:38 by Xray
Okay! Here is a link to Kahr Arms website: PM40 Pistol

You can get drawings, videos, and the owner's manual, which includes a detailed diagram of all the parts.

I own other handguns (including the great M1911-A1), but I like the Kahr for concealed carry because it's small and relatively light weight, and it fires the same caliber bullet that most police departments now use.... The .40 S&W.

Thanks!
Last edited at 2014/01/11 01:42:51 by Xray
Great idea for a scene! Could be quite useful...

It does do something rather strange, though. Do not start Algodoo, and hover your cursor over the hinge. Now press and hold either the Up or Down keys. The hinge will move up or down! :bonk: And when it moves beyond the edge of the circle, it disappears.
Last edited at 2014/01/11 01:50:43 by Xray
Excellent demo! Works well! :tup:
Good simplification of your other scene! Only problem is there needs to be limits on spring length, especially when reducing its length. If left button is held too long, the spring explodes and cannot be recovered without reloading the scene.

OOPS! I meant DOWN arrow (not left). :bonk:
Last edited at 2014/01/11 02:20:02 by Xray
Oh, that's right. I forgot about that intrinsic function.
No, not at all. I think the pre-A1 is much rarer. The gun was approved for US military service in 1911. That's how it got that number. A few years later, some cosmetic improvements were made, such as beveled trigger guard, wider hammer, checkered grips, and a few other things. It then received the A1 suffix. Most 1911's that you buy today are the newer A1 model. That's why I believe the earlier pre-A1's are more rare.

Here is the complete history of the 1911 pistol: M1911 Pistol
Last edited at 2014/01/11 02:31:59 by Xray
Works well now. :tup:
OK, have a good evening!
It uses a striker, similar to the Glocks.
I don't know what bugsbunny's problem is, but he/she consistently has problems making scenes work. So, I wouldn't worry about his/her comment. The scene works fine.
I think your exclamation point key is stuck. Maybe you should get it fixed.
Hey, this is AWESOME! Excellent job! Thanks very much!!! :tup: _o_ :tup:

Oh, yeah, one question. On my PM40, the mag release button is on the left-hand side of the frame. So, not being able to press the release button in this scene, do I simply pull the mag out with my grab tool?
Last edited at 2014/01/11 20:12:25 by Xray
Yes, I like it very much! I am totally amazed how you were able to make all of the small parts and springs work together. I took the gun apart to try to figure out how you did all that, and my brain exploded. You are a master craftsman when it comes to making guns with Algodoo. _o_
I'm going to see if I can modify the skin so that it looks more realistic. I won't attempt to modify the functional parts of the gun because I would probably just mess it up, but I may be able to add some real textures to it to sort of dress it up a bit. I'll upload it if/when I have finished it.

Thanks again!
It looks awesome as it is! Please don't misunderstand my intentions. I am not at all dissatisfied with what you did. It truly impressed me beyond my expectations. I just want to see if I can add some of my own personal touches to it without modifying the mechanical design. I get a kick out of doing stuff like that! :)
Last edited at 2014/01/11 22:49:23 by Xray
This is very interesting and educational.

About 20 years ago I worked on a project with another engineer who was designing a switch-mode power supply for a medical instrument. We were discussing the cooling requirements of the power semiconductors when he said to me, "This heat sink has a very low thermal impedance". That was the first time I had heard anyone refer to a mechanical component with terms normally associated with electrical devices. But from that point on, a light bulb lit up in my brain, and I understood exactly what he meant. Now I visualize the thermal conduction of an object as having low or high impedance. And now I also understand that the shape of an object has a major influence on how quickly it conducts heat.

Excellent demo! :tup:
It may be over-complicated, but it WORKS! Nice job. :tup:

BTW - Welcome back to Algobox! I hope you'll stick around and make more interesting scenes!
That's interesting! I didn't know that. Thanks!
I know. ;)
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