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However the next PC could be named after Boron or maybe Carbon too(i looked up the periodic table)
@Harraf Haven't tested the fix yet, but thanks!
Also, here's a downloader for a test .UIF:

let list=list("uifstandard", "beh", "5", "5", "4", "4", "4", "4", "4", "4", "0", "0", "0", "4", "4", "0", "5", "0", "4", "4", "0", "4", "4", "4", "4", "4", "4")
write list "testimg.uif"

Also, I thought that it would be that slow, because I thought the Ab computers ran at 30 Hz(which would mean... up to 20*pixel count frames)(yet i made it 10*pixel count SECONDS)(and that was hugely wrong math on my side)

Also, thanks for answering a question I had(but didnt ask why). When I tried rendering testimg.uif, the first three pixels were uhh "@@#" or on lines 3-5 of the image we got:
[Pixels -4 - -2: Other than 5, 4, 3, 2 or 1.]
Pixel -1: 5(img width)
Pixel 0: 5(img height)
Pixel 1(START RENDERING HERE...): 4
ERROR! ERROR! Turns out that something was wrong. When I inputted my image(testimg.uif), I expected:
#####
# #
# @ #
# #
#####
, but got:
#####
# #
# @ #
# ###
###
(Nevermind. Seems like I setted up testimg.uif incorrectly :l)
bem YEEEEAAAAAAAAAAAAAAAAAAAAAAAAAA
i beat this
WR: 18.98 seconds
My idea is to create a compiler that compiles Chives to Ab(AHOX Basic)

even though i feel like if would be VERY HARD.
@42flowermaster what how
Like seriously, the most I'd expect are a few annoying crashes before it works for 15 minutes and then randomly crashes.
I made and uploaded my first AHOX program on algobox!:D
Copying it and expanding it's currently VERY LIMITED features is a good goal I'd say... I created a square version and then created a square bouncing animation. With enough circles, *hopefully* anything is possible!

It feels like I did quite a lot for so little.
Turns out that the AHOX Writer recreation's menu library uhh DOESN'T WORK. Can you move the program counter to a variable (e.g. goto var0) or move the program counter to an item of a list(e.g. goto k(2))? That's the main problem I'm having. The failedCommand is:
IF key("E")=1 then goto k(3)
IF you can't tell, k(3) is the 4th item of a list called k.
Did you actually patch that bug that completely destroys any Chives computer with "wait"?!
basicNOTEPAD fixed!
WR: 6.76 seconds
@Little I'm gonna give you what I forgot/didn't know that made those bugs.
But before that, just know that .UIF Viewer wasn't tested that much.
1. I forgot to create the function "failedRender".
2. I accidentally reversed it and forgot to change it to make it correct.
3. I do not even know why that happened.(P.S. Installation should work fine on an AHOX Lithium, as there is a version check there, and that leads to another downloader(with function lithiumdownload) that just uses install.)
Please specify where basicNOTEPAD crashes when you press enter. Is it after you inputted an "opcode"?
Fixing(except the last one.)
Okay I figured out why no.3 doesn't work. Turns out that you are just supposed to input the function name rather than the entire line where the function is.
.UIF Viewer fixed!
Compression: colorHSVA = colorHSVA - [n, 0, 0, 0]
Replace n with how much you wanna decrease by per 1/60th of a second
looks nice:)
Fun fact: This is now off Little's account first page!
also 0ver 5800 downloads WAT
Fixing "goto" was very simple! All I did was change the "goto" function to:
opcode == "goto" ? {
_isANumber(_solve(parts(1))) ? {
numb = (math.toInt(parts(1)) / 10);
numb + 0.0 == (math.toInt(parts(1)) / 10.0) ? {
_pc = (math.toInt(parts(1)) / 10) - 2
} : {
_error("Invalid GOTO expression", 1, 1)
}
} : {
_jpFunc(parts(1))
}
You may have noticed that the ONLY change I made was at the starting if statement, where I changed parts(1) to _solve(parts(1))

And, I BARELY changed _jpFunc too. The changed line is:
funcLoc = _findFunction(_solve(funct));


Edit: fixed grammar
Last edited at 2024/08/23 08:26:11 by CPJchute
Impossible Obby II
700 downlaods
@user35867 Agree! I want to create a Chives2AB Compiler, but Algonet is one of the hurdles.(The other is print, and it makes it generally impossible.)
Thanks for those 2 ratings, I appreciate it:tup::)
Catastrophic is Catastrophic
i cant complete it
Any progress?
ty
tr
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