nice, too bad your pacience didnt hold out, the shape of the car is a little off at the very front and back
the parts on the door that are like revers scoops should be darker than the rest of te car i beleive
also, the wheels go in front of the car
if you doubt my judgement on the shape you are crazy, my family owns a 68 charger, which i am hoping to make on phun soon enough
With a tank would be cool, but for next time keep the theme but i might suggest changing th colors around, perhaps mor green and red, and les black blacks (more grey)
also if you do a tank you chould definitly try for a shooting one.
OH, and make squishable obsticals that it would roll over!!!
oh, ok
go to the forums and search for bouncing water
after you are doen the water should stop bouncing and then you just go to the options and go back to advanced mode
currently i am most concerned with looks, weight is a pain because that requires more research and work
it also makes functionallity of suspension harder for me
weight will be the next thing for me
very realistic looking is what level i am on
nice, however it is so annoying to load it
nice exploding shell because it doesnt fail easily in handeling (but it does fail to explode on contact some of the time)
and when you fire a shot the opening at the back is forced open (fix this)
the wheel spinning with the tilting of the gun is a nice touch but in comparison to the movement of the barrel it should spin more
work on more realistic looks
actually i am pretty sure ther is no need to toggle 4wd, it is only designed to get across terrain (but i might work to make that)
weight is on the list, but i dont really want to change it just because it makes springs act a little bit weird sometimes (i may get realistic weight on my 68 charger, which is an upcoming project)
as far as soft tires go i am trying to develope effective non speed deforming ones of my own
i am in the process of upgrading this to remove all of the removable pieces that are a part of the real thing, and i am ading interior
thanks for the advise
btw your weighted things dont necessarely spread the weight where it should go i am pretty sure
i would go for as realistic as possible distribution of weight
Nice!
however i cant seem to get my scripted hinges to hold a variable and none of those tutorials seem to help me
how do you get he variable to stay???
also i have a brilliant idea for the burnout - find some way for your thing to know if the car is stopped and flooing it and change the back tire to make little lightweight balls that float and look like smoke, then have ti make the back wheel not make the balls so it can drive off!
well the tires definitly need some work so you cant see thru them when they are all speed deformed
try double layering them so that it will be overlapping
also for the tires, make them connected to the rimm better because they squish all around and over the rim
hmmm i think my hummer Hx could use some softwheels... maybe i will make some _ eventually
nice, but your back wheel is very unbalanced (rim not centered)
also it is lacking function besides driving
if something lacks funtion it should have a track or something
work on more function and make something that shows off your creation
ex:
my hummer hx has a track because the hummer only drives