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machetegeek
2010/01/20 20:47:23
Very nice!
machetegeek
2010/01/20 23:48:21
Sooooo.... in order to make this interesting, try red water.
machetegeek
2010/01/21 15:48:45
Just a minor detail but shouldn't the rockets be self propelled so they don't rock the tank too badly? Good job otherwise!
machetegeek
2010/01/24 19:08:28
What exactly is it supposed to do?
machetegeek
2010/01/24 19:14:35
Very nice!
machetegeek
2010/01/24 19:41:12
4% + nuke = 1% real time
machetegeek
2010/01/28 16:33:13
nice!
machetegeek
2010/01/31 15:55:28
lol nice!
machetegeek
2010/02/03 16:36:00
Nice lol.
machetegeek
2010/02/04 20:29:56
Love it!
machetegeek
2010/02/05 17:46:27
More sharp edges? And maybe a rating system?
machetegeek
2010/02/05 21:25:26
What the heck?
machetegeek
2010/02/21 17:44:31
Looks good!
machetegeek
2010/03/03 16:16:42
Amazing!
machetegeek
2010/03/22 05:41:33
You never cease to amaze!
Just a suggestion but you could make the igzost altered by the key movements, for idling realism.
machetegeek
2010/03/22 15:22:33
Nice!
machetegeek
2010/03/23 21:43:44
You set the damping to -2?
machetegeek
2010/03/23 21:58:16
You should make it able to use other vehicles too. 7/10
machetegeek
2010/04/14 01:40:03
I would go with a smaller scale next time. =]
machetegeek
2010/04/14 17:44:19
Since its stationary, maybe a killer in the spent bay?
machetegeek
2010/04/14 17:48:22
Stack bomb.
machetegeek
2010/04/19 16:26:30
Slight problem is that it doesn't compress.
machetegeek
2010/04/23 16:39:03
How is it better than a normal spring? 8/10 btw
machetegeek
2010/05/14 18:40:36
Slightly different approach to a reload mechanism, nice.
machetegeek
2010/05/18 21:21:10
Hussah!
machetegeek
2010/05/26 03:50:08
Miss. 2 tries without deleting the truck, 3 with.
machetegeek
2010/06/13 17:36:53
Up-go forward, back-reverse.
machetegeek
2010/07/18 18:37:44
What exactly is considered a win?
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