Ummm... The newer versions of Algodoo to work properly, its recommended to uninstall any previous versions of Algodoo. Phun, that's a slightly different program, so both Algodoo and Phun could be working together.
Algodoo Runtime - 6.02
Microsoft Intel Windows XP Professional Home Media Edition
Service Pack 2 v5.1.2600
Computer Driver - 6.14.10.4436
Adapter - Mobile Intel(R) 945GM Express Chipset Family
You know for your "boxy elevators" you don't need to make them alternating collisions A and B. Since they are clones of each other, you can just select all of them and click "No Self Collision". That way, they won't collide with any of their clones.
Oh, by the way, lucnan, why don't you ask all of your questions in the forums?
I think its better so many people can offer you help because more people will visit that place rather than stalking the comments section.
"Wingardium Leviosar!"
"Stop it, stop it. You're going to take someone's eye out. It's Wingardium Leviosa, not Wingardium Leviosar."
"You do it then, if you're so clever."
"Wingardium Leviosa!"
*Disgusted Face*
For the ladder boxy elevators, I wouldn't recommend keeping the text box. I mean, it is not very necessary since the object is not there.
Where are the flight ramps?
For the second stopped gear (the lower one) no axle is connecting to the stopper. It justs falls down.
For the stopped gears, I recommend creating a block, so if the gear has a tremendous force, the stopper won't get stuck vertically.
For the marbles, I wouldn't recommend making them killers. You can just create a simple push mechanism in the eliminations that would only delete the marble holder.
For the marble colors, I say it would be unwise to take many color names with "dark" in it. For example, dark gold can be used as goldenrod and dark cyan looks like teal. Also, olive looks like dandelion, dark olive looks like olive, you spelled magenta wrong, pink looks like salmon, and you forgot gray.
For the organizer, its unwise to make side entrances because if they go down a sloped ramp into it, there's not much room, and it will get stuck.
Finally, the bowl's restitution should be more than one to make it more challenging as they fight to get through.
I'm not saying this pack is not terrible, it's just some suggestions I would place. JUST TRYING TO BE HELPFUL!
Thanks for the suggestions!
Yes carbon can take form of coal or granite and likes.
This is only a beta version, planning to release a non-version of ElementBox with all the reactions with fire and wood.
For the onClick, I can't because my PC operating system does not support Algodoo 2.1.
But thanks for bring some suggestions up!