This scene would be rated a 10 if it weren't for the fact that the wheels on the front car did not stay on the track, and the car ended up sort of hanging to one side and flipping around as the coaster hit the loops and turns. It needs a little work. Except for that, you did a great job on it!
The gears turn opposite direction because the driving motor connects the front gear to the back gear, rather than to the background or any other support. The other non-motor axle connects the rear gear to the background. Think of it this way: The shaft of the motor is connected to one gear, and the body of the motor is connected to the other gear. The shaft drives the gear in one direction, and the counter-torque that the body creates drives the other gear in opposite direction.
Nope. A Rail Gun works on a totally different principle. A Coil Gun uses a coil of copper wire that produces a pulsed magnetic field which propels the projectile. A Rail Gun uses two very long copper rails that the projectile slides along and gets accelerated continuously until it leaves the rail. Do the research so you can learn the difference and see how different the two types actually are.
Excellent demo of a hydraulic system! My only comment about its operation is, the pilot operated check valve doesn't seem to work. first off, I assume that the rectangular sliding block with two springs is the check (or relief) valve. Am I correct? If so, it doesn't seem to move under any condition, even when the cylinder is at maximum extension.
Maybe your next scene could be a hydraulic system with a double acting cylinder!
Oh, and welcome to Algobox! I see that you registered in 2010, but this is your first uploaded scene.
I pressed the numbers in reverse order and it still worked!
This is an educational scene because I did not know that you can trigger a laser using more than one key at a time! I learned something new today. THANKS!
I agree with you Gent. Sometimes increasing the Sim Frequency helps with water and other objects leaking through walls. But of course you can't make the frequency too high because the lag will increase proportionately. Most physics simulation programs rely on really high-end computers for a true-to-life simulation, but, unfortunately, most people do not have really high-end computers.
@goof245 - I tried what you suggested, and yes, I can now see the pressure relief valve open when it should.
Interesting things happen when I place a few of those yellow projectiles near (and on top of) the gun when I fire it. They are all affected by the magnetic field, and go flying off in different directions. COOL!
Nice work on the scene.
EDIT: How does this work? The part that I don't understand is how the rectangles sequentially move along the gun barrel. Is it the code in one of the lasers that does that? Please explain. Thanks!