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You really should not upload scenes that are buggy and especially if they are not tested because you waste people's time trying to figure out how to make it work. This scene lags very badly, and is confusing. I suggest that you take the time to create good quality scenes that have been tested and that work properly. Other people will appreciate that.

Thanks
The Geneva Drive is one of my all-time favorite mechanical devices because it has so many uses. And there are many variations of it.

Good job on this scene! :tup: :tup:
_o_ WOW! This is awesome! GOOD JOB! _o_
Very interesting script! Could you please explain how it works?

vel = {
[vel(0) - vel(1) / 10, vel(1)]
};
vel = {
[vel(0), vel(1) + vel(0) / 50]
}

Thanks!
No, it's much better than many other scenes. It is well-made, it looks good, and it works well. I could say that about maybe 1 out of 10 scenes that get uploaded here on Algobox every day. Most scenes are only average, but this one is very good! :tup:
Last edited at 2013/07/17 17:14:03 by Xray
Much better than your previous scene! :tup:

Suggestion: You explain how to start the game with the S key, but you say nothing about how to control the movement of the ball. I had to figure out that the arrow keys control the ball. It's always best to explain those sorts of things because not all users know how things are supposed to work.

Good job on the improvement!
What water glitch are you talking about? :s Please be specific.
I start Algodoo and nothing happens! What is the scene supposed to do? :s
Pretty cool! The blades look 3D, and the motion is somewhat hypnotic. Nice job! :tup:
You can EDIT your comment rather than adding another one. You do that by clicking on the little image of a pencil and blue paper.
Last edited at 2013/07/19 02:01:18 by Xray
Good tutorial! Have you considered writing about it in the Algodoo forum in the "Tutorials" section? There you can write much more detail and give other examples and sample scenes.

:tup:
Nice job! It looks great and performs very well. :tup: :tup:
Up and Down keys rotate the axle, but the zoom does not change. Might be something missing in your script, or a bug. :s
Oh, now I see it! The effect is very small, and you have to look at the 3D objects very closely in order to see the change.

Thanks!
"Play" with them? HOW? :s
Nice effect! Looks as good, or even better than your previous one. :tup:
Nice job! :tup:
Wow! Good job! :tup:
Nice job! :tup:
One suggestion: Put limits on the rotation of the cargo door so that it doesn't continue to spin around when the up or down keys are held.
That's cool! (pun intended!:lol: )
What are the control keys? :s
Cargo door still has problems like in the previous fire truck scene you did. The door goes too far in both directions. Other than that, it looks good and performs well. :tup:
This is the strangest looking walker I've seen in all of Algobox! It's also very interesting and fun to watch. I like it! Nice job making it work! :tup:
I do know Morse Code, and I used to be fairly proficient at sending and receiving it back when I was a ham radio operator. This scene is really cool, and it works fairly well. One suggestion that I have would be to show a digital display of the speed (in Words Per Minute (WPM)). I used the speed slider to increase the speed because it was set just a little too slow for me. Another suggestion is to maybe use a different key instead of the Up Arrow. Maybe the Ctrl key would be better because it's a little larger and it doesn't have any other keys below it like the Up Arrow key does. And the other advantage is that either the left or the right Ctrl key could be used for either a left handed or right handed sender.

Other than that, nice job! :tup: :tup:
Last edited at 2013/07/23 04:05:18 by Xray
Thanks! :)
I don't understand what this scene is demonstrating. Please explain.
When I start Algodoo, nothing happens. Is it supposed to do something? :s
Thanks! :)
Um.... The light doesn't touch the dark zones because it's being blocked by those blue shapes. What's so special about that?:s Maybe for some reason I don't see what I am supposed to see. :bonk:

Could it be that you are demonstrating SHADOWS? When an object blocks a light beam, a shadow forms behind the object. Is that it?
Last edited at 2013/07/23 22:08:43 by Xray
Oh, Okay. Thanks!
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