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a_bored_coder
2024/01/09 15:06:28
surprised this fits into 7 kb
a_bored_coder
2024/01/09 15:10:50
nice circles
a_bored_coder
2024/01/10 00:13:36
i got 3400 on hard before missing a circle
who can beat my
a_bored_coder
2024/01/10 00:15:40
The entire company of YouTube is posting this, wow
a_bored_coder
2024/01/10 18:01:54
42flowermaster
thanks i was really confused why the rules wasnt the top scene
a_bored_coder
2024/01/10 18:05:50
not really hungry for terraria slime
a_bored_coder
2024/01/10 18:07:45
i didnt know if there was a correct place to ask this but
does the scene description have the same rules as title and scene itself
Last edited at 2024/01/10 18:10:54 by a_bored_coder
a_bored_coder
2024/01/10 21:37:05
this is still moving up its 15th now
a_bored_coder
2024/01/10 23:25:42
this comment is removed, now you never know what it said haha
Last edited at 2024/01/11 03:24:24 by a_bored_coder
a_bored_coder
2024/01/11 00:06:58
Xray
thanks alot, i read the rule page often but it only mentioned the description in the profanity section and i had thought it all applied but wasnt 100% COMPLETE sure
a_bored_coder
2024/01/11 03:19:39
Xray
i forgot timezones existed for a second i was super confused when your comment showed the 11th (its the 10th for me)
i guess the first part of this was unrelated but how does one delete a comment, do you just click edit and backspace all the text
Last edited at 2024/01/11 03:21:20 by a_bored_coder
a_bored_coder
2024/01/11 16:04:27
it should be alot harder now
a_bored_coder
2024/01/11 16:15:43
i was braining so hard my think hurts
a_bored_coder
2024/01/11 17:45:39
suggest more for me to add here in the comments
a_bored_coder
2024/01/11 18:38:22
algodoo play but ultra bouncy
a_bored_coder
2024/01/11 22:53:52
Xray
added, it doesnt have a lot of power but its pretty cool
a_bored_coder
2024/01/11 23:15:15
Xray
well i can post its code
Scene.addCircle({
timeToLive := 1;
vel := [cos(angle) * 25, sin(angle) * 25];
drawBorder := false;
density := 0.01;
colorHSVA := [60, 0, 1, 1];
postStep := (e)=>{
colorHSVA = colorHSVA - [1, 0, 0.01, 0.01]
};
edgeBlur := 0;
radius := 0.25;
drawCake := false
how would i change this for it to be realistic
edit: i actually removed some variables for the comment here it was a mess
Last edited at 2024/01/11 23:25:34 by a_bored_coder
a_bored_coder
2024/01/12 02:06:30
copied
a_bored_coder
2024/01/12 02:15:11
Xray
i have it in the scene, but should i change the description with the permission notice because now you made this version of it
also this one is super epic! but i can change the notice if you need me to
Last edited at 2024/01/12 02:18:35 by a_bored_coder
a_bored_coder
2024/01/12 14:57:37
Xray
lol, thats funny
also if i sometimes respond late its usually because 03:00 on the Algobox is 10:00 pm for me
a_bored_coder
2024/01/12 15:34:51
thanks 42flowermaster
a_bored_coder
2024/01/12 15:46:45
i beat it with 55 deaths, is that good
a_bored_coder
2024/01/12 17:22:44
42flowermaster
interesting, i will try it
but why the collideset shift?
a_bored_coder
2024/01/12 19:34:10
42flowermaster
yeah you can do it, that woud be cool
a_bored_coder
2024/01/12 19:41:38
using a joystick with a mouse is surprisingly hard
great game
a_bored_coder
2024/01/12 20:19:43
surprised the snowball went through the earth's mantle and core and didnt even melt
a_bored_coder
2024/01/13 14:15:29
Tire Burnout
conlang is short for constructed language, basically instead of having evolved over lot of years, it was made artificially
a_bored_coder
2024/01/13 18:28:50
what does this mean
a_bored_coder
2024/01/13 18:41:44
i messed with the original flamethrower a bit but i have the old version
a_bored_coder
2024/01/15 20:31:03
i have returned from my weekly disappearance to say epic game
i only got to level 9 tho because my maze trained me to go fast which destroys precision
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