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I made no changes at all, and I won!
Man, I'm flattered that your work is inspired by me, nice work! I love the including of automatic staging, your scenes have got professional and technial out of nowhere!
However, I have a recommendation, something I have rarely done that I should do more, and that is to include sample builds in an otherwise empty scene, instead of the build scene (this one), for optimization on slower scenes. Or, like SCSES, include lasers that automatically delete the build menu on so start. This may cause some lag on older machines, but only for a moment while everything gets deleted. You can add links to either scene in each scene's description.
Also, if you can figure out the code in my space camera scene: http://www.algodoo.com/algobox/details.php?id=244308
Feel free to use that in this scene!
Algodoo needs more people like you, spending time to really understand the program and its really obsure language, I love what you do! I never vanished from posting, but I did still learn just about everything I could.
What cat hat? I recognize the stuff in this scene, did you copy it from someone else?
How do you make all the edit menus disappear through scripting? I searched all throughout Algodoo, even peeting at the raw memory while Algodoo ran, but I couldn't find anything. I know how to enable play mode, but by the looks of it you know how to make all the windows clear out
Nevermind, it's your own scene.
Thanks, man!
This is super clever! 10/10
Whoa, I almost beat the whole thing (without coins) in just one go!
not even close...
Nice, your time is 15.266667, I'll check the board to see if you really are the fastest!
Almost! You're in second place, right behind my entry, 0.25 seconds. But since my entry is not even really a car, you're effctively first!
Interesting. Would have loved to see these somewhere in Algodoo!
The time scale is 11.2439871197 days to a second!
Hey, I'm not as big a fan of my older gates, feel free to use the stuff in this scene. It's much faster, and much lighter on the computer.
Love that you used my stuff anyway, though!
Mars does not have rings. It has two moons, though, Deimos and Phobos!
these are more like monopoles, and even then, no 3 monopoles could all attract together.
I did, Scisim!
seperates water... into what?
At first, I was going to say that this was garbage, the circle's like a meter across! and then I noticed the buggy plane and realized, that was the circle!
Happy 48,000th scene!
Thanks!
Actually, no, the one in the middle row is slightly brighter. But i would classify the bottom right square to not be blue, neither that one or the second in the top row, that's a desaturated lavender.
Ok, I have been able to confirm it works, but still feel free to tell me if it works on your end!
Xray - This was only a silly experiment as the title suggests, it's my first bit of coding that works outside of where I can see! I will probably not use it due to how wide open the script is, but I may use anti-copy stuff, maybe a hidden object in the scene defines a variable as true, and if a wide open object reads that variable and confirms it's true, the stuff will run as normal, but if it's false or undefined, some text box will inform that the content was stolen. I've had at least one confirmed thievery, and one uncertain one.

MyNameIsThis - this scene was posted just an hour or so ago. Not many people have been on Algodoo long enough to stumble upon it. Some of my scenes have thousands of downloads! …If I recall correctly.
Last edited at 2021/11/19 02:54:27 by UnityDogGaming04
i think a copy of this fidelity is surely... unique... enough to be considered something on its own.
Matter of fact, Xray's made a post with this feature in mind.
Wha.... How? Could you post a video of this sacred technique?
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