fujitsu complained of the lack of a randomly generated terrain, claiming it hard to implement. i just put my random number generator and a modified kilinich's scene.my.drawbar() function(used in his f-1 scene) together to make this
1-gun total length is over 30 meters(laser sight and pseudomuzzleflash have a collisiongroup)
2-laser sights are supposed to be mounted above or below the gun(because it is easier to hit that way with the extremely fast speeds bullets can achieve)
3- having a magazine bent that way would not compensate in modern weapons, because it overly increases feeding complexity(flipping bullets half a turn just for looks, while risking jamming, and sometimes the traditional accidental headshot suicide), or even worse, changing casing shape making loading even harder and pressure to have more chances of damaging your gun.
4- no ejecting catridges, and i doubt a rifle with a bent magazine would ever use caseless ammo(too much wasted space)
5-doesn't work with algodoo
6-no credits are given at all(my ak mechanism(which you only changed the color), emilk's ragdoll)
7-muzzle flash is so big that wou would be able to desroy the shooter's ear even with eye protection
sorry, i'll have to rate it down for now
i'm sorry to say that, but it looks like the shop owner doesn't know what he is talking about...
there is almost no space to fill in any explosive inside your standard 5.56mm bullet, to the point on which is more effective to just use shot instead of a shell.
the taurus revolver doesn't use a magazine(wtf?), and it isn't even a pistol(wtf² ?)
clips don't use any method for loading bullets faster(like springs, motors...)
also there are many other flaws, but i'm not interested on telling them all - mainly the complete usage of textures for things making it a near-useless scene.
1- use scene.movetoorigo console command to move the scene to origin.
2- the bullets are ineffective
3- there are 911 tracers in the guy, causing extreme lag
actually, what is causing the lag is not only the mini(reduce tracer fade time), but also the tower(select it and use in the geometry actions->transform to box).