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it works but it could be better with simpler trip mechanisms that way it is more reliable and so it can work faster
shouldn't the ride hight be higher?
I would also ajust it so that it doesnt fixate it untile the tip is in something
rather than a 'sticky' arrow
you forgot to mension the gun
you still forgot things like india moving and such
:s no prolonged suffering for those who dont read directions?
since it uses so many particals (because of the type of fuel) it doesnt run 100 hz until the fuel is very low
also the rpms are pretty low, but are good consittering the engine type (it runs at a peak of about 70-80 rpms)
31,400 is mine
but i was being pestered by my brother at the time
i only took one try because i am supposed to be doing homework

this is fun, but it needs more goodies like flashing lights and also toggle lights where the ball hits stuff
mainly color could be a bonus
Last edited at 2010/02/16 22:45:05 by sheepborg
controls move both of them\
they are actually more likely to pwn themselves
almost none of those controls are correct
please test and see if it works before posting
you titled it "fixate arrow", implying that the arrow is what you made
for 50% you have to call it "fixate arrow gun" or something that implies you made the gun, not the arrow
do you know how to fix that?
based on the face i would assume no
copypaster
i like the boat
after developing a STRATEGY and still not doing so well i got 53,150

it is easy to rack up points if you channel all of your actions to hit the flexy bumpers next to the flippers, as you can get many points quickly since there are so many of the little sections that ALL give points
thanks for the translation crash
it is good, but the reliability is not the best
also, since it is so precise it would be near impossible to apply to things, especially since the ajustability is really bad if you want a specific hight
uh... it only works in 0 gravity )fail(
if you are going to put a non working model at least put explinations as to what happens and stuff
will his head blend!?
Awesome for your first upload!!!
it is reliable and mechanical, but it could use brakes
also you should make it look better by changing colors and adding a body
keep up this good work!

i only have made one engine, it runs on fuel though :tup:
moin of bugg? :s :s :s :s
if you are going to steal other people's car bodies at least give it good rims that match the body
look at my rim tutorial for help with rims
yeah stated known glitch
that is great!
now it needs to be scaled down, so you can see it at 1x zoom (physics work better then)
then add the back part of the body
once you think the body and such is correct take a look at my rim tutorial and add rims

keep it up!!!
looks great from the screen shot, but in normal zoom it is severely lacking in detail.
it is correct to not have suspension in the back, but the front should have the suspension
interesting color scheme, i like it a little bit
keep up the good work, but add the details and suspension

LOL i am one to talk of detail on bikes... check out my KTM 990 or kawasaki ninja (KTM is better{if you highlight it you may crap yourself:lol: })
actually it is totally incorrect around 4-6 kgs
6 measures at 5.5
4 at 4.5
this is good for your first scene!
try ajusting the power of the motor a little bit lower

take a look at my two motor bikes (KTM 990 and Kawasaki Ninja)
it doesnt take an expert to change a variable
perhaps if you add more changes and actually note SBP's name it will be decent
ahhh, yes
sorry for my mistake
i forgot about that
Last edited at 2010/02/22 21:22:33 by sheepborg
nice, but some edges dont connect properly or blend neatly
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