actully it pops up due to gear shift in gears 4-6
it is still good but it can be better, especially with improvements to the toggled 6x6 since it supposedly messes with the gears
nice!
but you didnt do shadings
it has an engine with the modern chevy logo...
the roman suspenion has a drive shaft going to the front (FAILURE!!! LOL)
otherwise it is ok
keep up the good work
but do it yourself
I LOVE THE SCENERY
it is like a proffesional movie
but you will have to kill me because it could be better with additions such as rims ect
8.674/10
(round to nine )
it is a pretty good system that apears to work well, but because each cylendar is not connected to each other cylendar it will be imposible to keep the concept and apply force to the ground
pretty cool system
now you have to add suspensions ect and mve the caliput ro the correct place on the wheel
also because it is based on motors moving bars sideways it is not effective for backwards
to fix this it would have to be more like a piston pushing the pad to the disk
wow!
this used to be one of my favourite scenes when i first joined algobox
i didn't know that you made it
10/10 (because that is what i thought it was when i joined!)
it performs like the wheels are too heavy (based on in air control by spinning wheels)
personally i dont like this style of suspension because it forcefuly relates the movement of the front wheel to the back, meaning that if the front wheel goes up then the back goes down, even if it shouldn't (you must remember that in real life, front wheel mothoin never efects the back because if anything the suspension is solid axel from left to right)
another thing, since when was the astro good car thing?
the best car my dad ever owned was a '68 dodge charger with a 383 and four speed. it was painted chevy midnight blue with accent pin stiping in silver around the false scoops on the doors and hood
(we have another 68 now that we are restoing to look like his old one)
my texture senses are tingling *throws up in trash can* yuck
and your shadings indicate no curves what so ever...
and the tire texture shadings show that the light sorce isnt above the car, unlike what the car shadings suggest
parts are see thru
blah blah more bad stuff blah
fun to drive thanks to the unrealistic suspenion though!
keep up the good work
hmmmm the texture shading of the wheel... that is a texture
i didnt say that it sucks because of the suspension, i just said it isnt my favourite.
anyways, i like to find everything that is wrong with stuff, that way it can be improved to the fullest
yes i too could find a million things wrong in my scenes, SO WHAT!
i didnt even rate this so it doesnt make a difference if i point out stuff
jeez it is not like i rate it down for every thing i find!
some people actually read what i say, like designer. he actually takes into account that my comments have useful stuff in them
@ phunatic - I will tell you what an rude move is, rating somebody's highest rated scene a 1 just because you dont like them
you forgot to even point out anything wrong {lolfail}
i dont care if you people write the meanest comments ever, just so long as you do also what i do(you dont rate and you actually point out a few bad things)
it is good in the respect that the engine doesnt work in reverse direction
and it is fairly powerful
the only thing i need to remind you of is that technicly the origional concept of monsterbulls engine was the self timing ability, not the type of engine
this is pretty cool!
the crumple zones are awesome, and they seem to be correct
suspension is just barely too soft
great job for doing it in grey!
however some areas of shading are too regular, and dont show the few curves there are
LOL at the wiggly engine
it does tend to expload sometimes