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ignore pixartist, a stabilizer is used to keep walker upright, and to balance things, to restrict there ability to rotate. Using a well made one you can keep a walker from falling over.
i personally dont like texures as much as just using phun. Thanks for not using them, it makes everything so much better.
this is a good start, the only problems are the shaking, and it uses a colision option, whitch in most designs is okay but, in more complicated ones, not so much. Like if JaXNash where to make a walking transformer, he is going to need every colision group. Do you know what im saying? This is the best stabilizer so far though.
oh yea i see, do you mind if i work on it? Maybe making it more stable?
its the closest thing we can get to walking right now, with no stabilizer. Its realy good.
thx! I was just starting i project and i needed to know haw to make a parachute! :tup:
lol, what JaXNash said.
I agree, best one so far but, i think i may have found a problem with all of the stabilizers so far. They all use stretchy hinges, witch are extremely unstable. We might have to think about how we continue making these... :s
lol, JaXNash, settle down, its okay. and for you R3104D, if that is your real name... JaXNash is one of the best creators of stuff on phun! how can you think that he didnt make this!?!?!?:devil: Have you ever seen master chief????? I hope your computer explodes from the pure awesomeness that is Master Chief! :grr: Your not getting on the good side of anyone here. :grr: :devil: :grr: :devil:

btw im trying to learn scripting now but im bad at it.
Last edited at 2009/03/24 21:27:48 by ZCW11728
wow. Your guns are always so, awesome. I agree with JAC (SIRUMSTANG) and Doublevil too. This is much more impressive. 10/10
Last edited at 2009/04/04 22:08:36 by ZCW11728
not too powerful, it cant even knock down one of the towers, I like the others more. 8/10
just needs a better gun
really good, the range is huge and its powerful
best tank ever
pretty good. one thing you need to work with though. the power. See if you can find a way to make it more pwerful with out makeing the bullets huge.
looks good, now you just have to get the push and lightning
i like it, the only problem is what kilinich said, its hard to turn left and right
omg...... i feel a shooting game coming on. This is outstanding! 10/10
Last edited at 2009/04/13 19:40:57 by ZCW11728
how do u get past the bridge?
other then that very good.
Ok then i will remove that bar and put it as a scene response in case anyone wants it with it. Thanks for the comment. :tup:
Last edited at 2009/04/14 00:21:49 by ZCW11728
Thanks! I added weapons and a stabilizer to keep it up-right. I up loaded it here.
http://www.phunland.com/phunbox/details/19380
click the options menu near the top of the screen and make sure it is set to advanced mode. Then you go to the material menu for the object you want to have negitive attraction. Go to the attraction and type a negitive sign ( - ) before the number you want to be negitive. That object will now repel all objects of the same collision group. Hope that helped! :coolgrin:
much better 10/10
Thanks everyone for the comments and Master Mechanic for the rating!

@garen11 glad i could help!
the bolt is very sensitive. but otherwise pretty good. 8/10
just work on the bolt and put a scope on it! having a sniper rifle with out a scope is ike bringing a knife to a gunfight, although it works for com i mean chronos :lol: its kind of pointless...
that would be difficult to play...
lol yeah, i just uploaded it and was making a thread on it when i saw it already had a comment after only a min or two! :coolgrin:
Very nice rocket, the first one ive seen that has a spread propulsion system 10/10 :tup:
yeah i agree with the-dutch-guy
wow thanks everyone!
@Kilinich, im making a 1969 chevy camaro right now and that one wil have reilistic size and weight and not stop on key release plus maybe a suspension. (no promises though)
when im finished with that im free to any suggestions for a car.
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