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Hey Nxdt nice work on this phunwork!
Could you answer a question for me?
I'm trying to get a box to change anything that hits it (oncollide) to a different collision group. Is that possible? And if so how?
Thanks!
But I can't get it to stay! Every time I press enter it just reverts to the default?!?
Last edited at 2009/05/30 20:40:44 by 1storange
thanks so much!
Don't say that. On here, people really don't do that (generally) besides he's (or she's don't be offended) been positing increments towards the completion of this project. Check scene this one is responding too.

Also, how do you propose he cheated? By using magic to make it?
Nice. I have an idea like this that I've been kicking around for some time, but it never did work)|( (that's generally a necessity lol)

Once again nice. Have you thought about speed control, either directly or through gears?

-Orange
Thanks, yes, the problem is that the heaviness of the fuel slows the loader, and if you try to speed it up it kinda fails. :bonk: But I'm working on, it seems to provide more power than basic water-wheel style weight engines.
Um... Wow, how can you say "All credit to me"? You clearly used axanon's skyjack, without any credit to him:mad: . The only thing you did was add the painter, which does not mean "All credit to me", it means "Credit for painter to me"

Using other people's work is fine, but at least give them credit for it. Not doing so and claiming it as your own work is plagiarism. :tdown:

And in addition, he doesn't even paint!
Last edited at 2009/07/22 18:47:11 by 1storange
Well done, deserves to be featured.
And isn't that the best way to do things?
Roast Beef, I agree with you but there's no need to blast a good scene. It works well, and I haven't seen one around in a long time, so we might as well appreciate the design. Well done, Johan.
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