42flowermaster, your parkours are amazing, keep making them. I'm not meant to copy the parkours, was just curious and wanted to try out. btw why do you always code in uppercase letters?
I got to 256 and lose, because I was kind of just playing around. Now you made me want to analyze the SPAWN button hover effect... ... btw I'm making parkour 2.0 about to be finished
thanks for crediting me! I only got to somewhere at "the impossible obby part 3 stage 1: blue" before i know everything else is just basically impossible. do you even test your parkour?
It's a bit inefficient by making the keys constantly move without stopping until I press the stop button. But I understand the difficulty of programming. Also, there's no button to return to the checkpoint. And DID I JUST SEE THE PARKOUR TEMPLATE ON THE TOP LEFT?
wow bro the way you code it has so many nested onCollides, and also you could've compare the zDepth so when they merge, lower/higher zDepths delete the other so there's less chance for glitches where they possibly disappear altogether. good game!
That fake button in yellow section is evil... I jumped on there for a few times before I paused and check the script menu and realized.
Also, I couldn't get past the first part. I know there are invisible blocks but there were only 2 invisible blocks and when I jump to the top of the wall, it doesn't make the player green and I'm stuck. I just dragged the player to the next part when I'm stuck. At the pink section I just gave up