This is pretty cool! Thanks for giving me the knowledge of putting colorHSVA = colorHSVA + [2.0, 0.0, 0.0, 0.0] into update instead of poststep, that way velocity grav pads won't affect with the effect.
So I noticed someone uploaded this on YT: https://www.youtube.com/watch?v=3_Ba3KV91zk
Just to Clarify THAT IS NOT ME
Please Ask Before uploading content of mine, thanks.