I got some tips for a good car.
1. Gridlines on
2. Use as few polygons as possible, stick to circles and boxes
3. Make sure axles go through the exact center of your wheels to cancel out wobbling
4. Always tune your max speed and axle torque so that your car cannot flip.
Yeah, it has quite a ways to go. I'll add crude instructions as I develop the scene, and more detailed information as my development reaches its asymptote. Like my other deleted project, AlgoPi, Brik is intended to be a robotics-oriented general purpose computer. However, unlike my failed project, this one isnt failed yet, it's still taking the test so shh... lol
By the way, im not sure if you saw my re email, but I asked if it is possible to permanently delete a scene so that it is not archived or recoverable? If so let me know, I have some personal account cleaning to do.
You never cease to entertain me with your witty responses! But is there any way make it so a scene of mine just doesnt appear in my list, even if it still exists?
You have the explanation about right, but it isnt that the moon's gravity needs to be less than the planet's gravity, it's that the difference in gravitational magnitude imparted by the planet between the nearest and furthest points of the small body must be greater than the difference in gravitational magnitude imparted by the moon holding those same points together.
Xray - You have to delete all the extra stuff, or glue it to the background. By extra stuff i mean the "calculator" print and the information about binary numbers.
I like your effort, but I meant to have one environment box, as in in the open world, and the laser copies its color into a variable if said laser is currently hitting said box, but while the laser hits nothing, it returns black at best, possibly the background color. A second box then changes its color to said variable. However, because of how old this puzzle is, I already have a solution that involves a lens, so solving this problem yourself wont help me any more than I've already helped myself. I needed this code to produce a camera, and as evident by my scenes, ive made several already that have bypassed this trouble.
My bad, I should have thanked you, I thought the first few words would suffice but I was wrong. Thank you for going out of your way to make this for me. I have been taught manners and I pride myself in being the politest in a room but sometimes it doesn't shine through. I'm 16, by the way.
Last edited at 2021/10/05 21:54:05 by UnityDogGaming04
On the macro scale, surface tension plays almost no role in physics. belly flops hurt simply because your belly is being stopped near instantly, the same reason why a car crash causes damage.
I've updated the scene again, the ROM is now RAM, but more importantly, it is integrated! I'll try to add syntax and such important info to the scene before I go to bed.
I'm not the best with creating user-interfaces, and I was aware how few users would use this. Personally, I saw at the start and still see now, no good way to make it any easier to use. But thanks for your suggestions! It'd be awesome if you could try making something with the brik, maybe an autonomous drone, a remote-controll car? Surprise me!
like 40/10, you cant script as versatilely in the latest phun version as in algodoo, and you cant script at all in the original version of phun at all.
I'm gonna be working on some instructions on this scene, but while i do so, i'd like to know what you think of this scene and if my instructions are adequate enough for at least you to use it? Thanks
http://www.algodoo.com/algobox/details.php?id=230603