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You'll just have to wait and see!
Go for it! Just be sure to change each troops ID so their deaths work properly!
Hello to you too
Yeah the mobile version SUCKS! I've tried it myself, and if you can get it on the desktop, do it. Thankfully for your map you took the troops from Green Graveyard which were already IDed. But seriously, 5 bucks for no save titles, limited property customization, no text, and no scripting!? What a rip off!
Yeah that's understandable
It looks as if you started the scene and then saved. You might want to fix that
Yeah, but I barely play anymore
DARN YOU MOBILE ALGODOOOOOOO!!!!!
Maybe, but we'd have to know what each others' usernames are
Eastern Standard Time
Do you have Discord? If you do, we should discuss this there instead
Ok now when you click on the tower and upgrade shop button it will start the game
Ok I sent a friend request
You want a good challenge? CTD3 is probably going to be right up your alley!
Sorry about that, you're only supposed to start with $10. It's fixed now
[A]
Lol how do you get so much money?
Interesting troop ideas. If I were to add them, I'd probably change the names though
Also, how would the Sandbox mode work?
Well I fixed some stuff with collide sets right when blocks are placed, and if you jump on air, it may be because I don't know how to get the jump to only be available on the ground
Ok, the invisible block problem is fixed
Yep. Made 16 x 16 textures and scaled them up to minimize blurriness
I have honored your idea, sir
Oh GOD I used to SUCK!
If you can fix it let him know
Welp now the game runs smoothly. Yaaaaaaaaaayyyyyyyy
I didn't think I'd still be updating the game over 3 months past release but here I am, adding 7 more combo blocks
He's managed to stick it through and make it to the 44th day. Ya gotta commend him for his dedication
Wow, it's been only a little over 4 days and this scene has already been stolen and uploaded to youtube at least twice
dsfops here's an example (for no gravity or air friction)
vel = vel / 1.05;
keys.isDown("w") ? {
vel = vel + [0, 0.25]
} : {};
keys.isDown("s") ? {
vel = vel - [0, 0.25]
} : {};
keys.isDown("d") ? {
vel = vel + [0.25, 0]
} : {};
keys.isDown("a") ? {
vel = vel - [0.25, 0]
} : {}
I apologize, some weaker computers may not be able to run it, it's a big scene
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