There aren't very many scenes which output/input local data files (maybe none besides this one?) so this is very special in my opinion. Excellent work!
This reminds me of the "old" days before home computers (circa mid 1970's) when electronic hobbyists such as myself were building rudimentary digital circuits that allowed them to write text on their home televisions. It was called a TV Typewriter
It is not good to delete an object by setting density = 0! Many people use that in their scenes, but it causes memory problems when they do. It is much better to use Scene.RemoveEntity OR timeToLive = 0 to delete an object.
You need to explain what the problem is. All I see is a note that says "Drag it under the arrow", but you do not explain what happens after that! We can only help you if you give us all the details.
YES! I see what is happening! If you shine a laser onto that area, you will see that the laser beam reflects off of a bump or a peak that you cannot see, but it does cause interaction with other geometries! If you move the laser, you will be able to view the outline of that invisible bump! It appears to be a bug in the software that draws the polygon.
I found that I can remove that invisible bump by cutting off one or more of the very sharp peaks on that polygon. When I cut off the peaks, that invisible bump will no longer be there!
Thanks! And yes, a variable gain that was based upon rotation speed would be a nice improvement. In fact, separate course and fine knobs would not be necessary!
How could it possibly be your grinder blade? You registered as a new user in 2013, and this scene was created in 2009! It's more likely that YOU stole the blade from HIM! So, make certain that you get your facts correct before accusing anyone of stealing your scenes or parts of your scenes.
Wow, you won! What did you win? You won the smallest prize in Algodoo! It is one atom in diameter, which makes the prize almost as small as your brain. I will send it in the Mail to you, but make sure to hold your breath while opening the envelope!
awesomeChristos - Could you be more specific? If you are accusing Ren Z of stealing this scene, then please give details about WHO the original author of the scene is, and/or WHAT the original title of the scene is so that I could investigate it.
Mastasmastas11111 - Don't tell me what I should or should not say to other people. And don't insult people's grammar, because many people here on Algobox are from other countries and they do not read and write English very well. I would thank you to mind your own business and keep your opinions to yourself.
After I change the default text to "This is a test", I click on OK. The message box disappears as expected, but then when I click on "Click Me", the default message pops up, rather than the new text that I had entered. Am I not using it correctly?
The scene doesn't crash for me, but now that you show instructions, I know how to use it!
There are a couple of minor issues that I noticed:
1. When I press the Alt key to enter a space character, TWO spaces are typed in the text string, and so if I want proper formatting, I have to backspace each time to delete the extra space.
2. Because you do not disable the tools with app.gui.playmode = sim.running, occasionally certain keys (such as the letter "T" for the knife tool, for example) will not print on first use. That could be confusing or annoying, especially for new Algodoo users.
3. A helpful enhancement would be a cursor to show the current typed position.
I couldn't think of a good use for this, so it might be helpful to some people if you would list a few example applications.
ZachKiller12 - your new user name, "Scott Cawthon" was banned because you are not allowed to register more than ONE user account. If you want to use a different user name, please let me know and I could ban your ZachKiller12 account, and you can register a new one. Just please do not register more than one name at a time.
It is easy to use "onCollide" to do many different things when another object collides with the object being hit, but it is not so easy to "undo" an action during the time when there is no collision. That's why some users have made a script that can do just that. It is called "mouseOver Effects" and you can find out how to do it in the Algodoo Forum. There are basically three different scripts that can handle boxes, circles, and polygons. There is a very good tutorial by kilinich that describes how to do that. You would need to make a simple mod to the script so that an object detects another geometry rather than the mouse. You do that by changing "app.mousePos" to the continually updated pos of the colliding geometry. In the colliding geometry you would add the script: scene.my.pos = pos in either the postStep event or the update event.
Okay, I'll contact the person who takes care of the website, and one of us will let you know what needs to be done to get your user name back to working properly.
WAIT! You said that you try to register Zachkiller12 again? You cannot do that! Once you register a user name you cannot register the same name again. What happens when you try to log-in with your user name and password?
Very major problem? The only thing that I see happening when I start Algodoo is the laser beam is a little shaky, which can easily be fixed. Other than that, nothing else happens. So, could you be more specific about what the problem is instead of just saying there's a very major problem?