We can't have the players go at the same time! Before the game, the players decide who plays which color. It's like tic-tac-toe, of course someone will have an advantage; there is no way to remove that.
I noticed I got a message from you Xray, about a scene for another user. Is this a new rule? I've had a couple scenes made for me before, but these scenes are still up and now I'm confused...
Thanks
Xray i think he is talking about your newest scene, listed at the top of every category, the "sticky" scene.
Btw thanks for the info, but are gift scenes not in that category? Like when Ken3344 gifted me his marble transistor, or when JohnG gave me a car?
True. But the point is to especially catch the eye of the particular user the gift is for; you dont want someone to miss the CuPCaEK you made for them! Of course, the gift scenes aren't unwelcoming to anyone else!
I created my own radio components several months back and recently redesigned them to produce a remote control car controlled by a gravitational transmitter! Check it out and tell me what you think!
The reason this all happens is not endemic to Algodoo, for these same strange phenomena occur in virtually every computer simulation or game. It is called "Floating Point Precision Error". Basically, floating point numbers lose precision as they get larger, which is why the camera shakes and all the objects take up the same position in space.
In a stroke of luck, my record has been beaten by 0.1 seconds a year and two days after the publication of this scene! My record is now 7.6833339!
and to think 13.8 was fast haha
Last edited at 2021/02/13 21:54:18 by UnityDogGaming04