I dont know, is the title just correct, but what I mean is material that annihilates after few hits. Idea of the code is, that every time box collides, it losts part of its density. when density goes under zero, objeckt "disapears"!
This material is ideal for the games and other stuf where you need to make something like an enemy to die after few shots. You can adjust "health" of the box by changin density.
Remember to use only and ONLY fixjoints when operating with this kind of material. Annihilation makes glued togethered object to go mad...
Fire the example cannon by enter/return
100% phunlet safe. Algodoo only, phun version is bossible... but why should me?
Make fun games with this, and remember creeedits.....