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VERY SMALL SPAWN ENGINE! (Response to Tinyengine v2)

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screenshot of the scene

Author: dev8state

Group: Dare to be different

Filesize: 342.06 kB

Date added: 2010-06-15

Rating: 5.4

Downloads: 866

Views: 1854

Comments: 3

Ratings: 2

Times favored: 0

Made with: Algodoo before v1.8.5

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I was inspired by godv2 to make a small collision engine.

CHALLENGES
Off center timing collision that spawned the five small spheres in the combustion chamber (not the collision point). It’s attached with a hinge so it dose not jam.

Maybe able to put some wheels on it and make it go along, but will have to make the car small and light.

Much to mall to use liquid like my last engine.

CONTROLS
Forward arrow to start.
Back arrow to stall.
Down arrow to brake.

EDIT: Added new version as the Engine was not properly detachable from the background. All fixed now...
Last edited at 2010/06/15 15:32:00 by dev8state
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This scene is a response to:
Title Author Rating Downloads Comments Date added
Tinyengine v2 godv2 5.4 (3 votes) 448 3 2010/06/14 00:36:58
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Responses to this scene:
Title Author Rating Downloads Comments Date added
9 VERY SMALL SPAWN ENGINES! NO LAGG? dev8state 5 (1 vote) 610 5 2010/06/15 16:32:07
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I don't know why i don't reach critical speed (Like it gets faster and faster). I think its because the length of my piston stroke is very short. Kind of real as the last real car engine i worked on was just as hit and miss :lol:

EDIT: I have found a problem that when the engine is tilted sideways the sporing point dose not take into consideration. )|( OMG now i have to do math! Or use pos probe :bonk:

But still works pretty good for its size!?
Last edited at 2010/06/15 15:51:31 by dev8state
It works even better if you only spawn a single larger circle and ballance it:tup:
@Gent: Yes your right, i did that with my first engine, but just wanted to try another way. I will have a play with it, thank you very much for the feedback and playing with it :)