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2D Revolver is possible?

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Author: Eduardo849

Group: Default

Filesize: 1.05 MB

Date added: 2022-08-07

Rating: 5

Downloads: 692

Views: 277

Comments: 5

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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2D Revolver is possible? Please try to improve my prototype and fix the misworking!! :bonk: :bonk:

"a" key to fire
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Responses to this scene:
Title Author Rating Downloads Comments Date added
Revolver, Double Action Xray 5 (1 vote) 2708 16 2022/08/12 00:26:15
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Hello Eduardo849! I'm glad to see that you continue to upload awesome scenes, and you have been doing that since 2011!

I looked over this revolver scene, and I believe that it can be improved so that it functions realistically but it will require a lot of work. The major components (trigger, hammer, etc) look good, but there are a lot of little details in the springs and axles that will need to be corrected. I am not as knowledgeable or talented with mechanical things as s_noonan and some others here on Algodoo are but I do understand how guns work, so I'll give it a try. I don't know how long it will take me to do that, but I think about a few days to a week from now would be a rough estimate. Of course, if someone else wants to work on this scene too, they are certainly welcome to do that. It would be interesting to see how different people approach the same challenge!
Last edited at 2022/08/08 00:29:50 by Xray
X ray's such a good guy. he was here when I arrived years and years ago and has been taking good care of us for over a decade now, and is still involved on a personal level with creators. That's rare and rich.

This revolver's gonna need a lot of work. I have a tech demo on a more or less 1:1 revolver but it has bugs. it can work, but it's a pain in the butt to use and exists only as a demonstration of the concept. I'll link that scene for you to look at:
http://www.algodoo.com/algobox/details/94468

My biggest suggestion is to discard the "cylinder clips", though they work decently, they're slow, bulky, and require those shrouds you placed to look right. the VISUAL effect is neat. but visuals are only a fraction of the process. I'd start from the ground up with an actual rotary cylinder, and later on add a scripted or clever mechanical solution to making the cylinder look like it's spinning.

Trigger mechanism definitely needs work, too!

I'm not going to dig in too deep, this is still what looks to be a work in progress
Thanks for the kind words, ngphil. :)
thanks, xray and ngphil :*)
Eduardo849 -- Please take a look at my response scene. Is it what you were asking for?