Image:
 Author: hiltropper Group: Default Filesize: 245.99 kB Date added: 2020-07-28 Rating: 5.6 Downloads: 753 Views: 300 Comments: 2 Ratings: 2 Times favored: 0 Made with: Algodoo v2.1.0 Tags:
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This scene allows you to find a limited number of decimal places of Pi - through collisions of physical objects. I optimized the scene in such a way that there is no hidden trick or script behind the phenomenon, that means no other trick than the trick itself, of course. The green ball weighs 1kg. There is no friction, no air resistance and every object that's relevant to the scene is 100% elastic. If you send the box on its way to collide with the ball, the ball will have collided X times in the end. X is a approximation of Pi, the precision is dependent on the weight of the box. It is scalable in magnitudes of 100 kg (1, 100, 10 000, 1 000 000...). So if you have a box that weighs 10 000kg, the collisions are expected to exceed 314, which is Pi with two decimal places.
Pi=3.1415926...
Further explanations of the scene are in the scene.
Inspired by 3Blue1Brown: "The most unexpected answer to a counting puzzle"
To get behind the mechanism, i recommend you watch his video:
https://www.youtube.com/watch?v=HEfHFsfGXjs |