Browse Search Popular Register Upload Rules User list Login:
Search:
Wear Test

Image:
screenshot of the scene

Author: s_noonan

Group: Technical

Filesize: 0.53 MB

Date added: 2018-10-14

Rating: 6.5

Downloads: 1374

Views: 610

Comments: 11

Ratings: 4

Times favored: 0

Made with: Algodoo v2.1.0

Tags:
Stress

Scene tag

Wear model. Code written in stone.

Rev A: Used JakubKubo's idea to improve the scene.
Rev B: Uses e.soundGain discovered by FRA32
Rev C: Added mirroring lasers. Reduced bottom rock length to reduce cupping.
Last edited at 2018/10/21 21:45:24 by s_noonan
Please log in to rate this scene
edit
Similar scenes
Title: Stress Ball
Rating: 5.8889
Filesize: 508.67 kB
Downloads: 4064
Comments: 5
Ratings: 3
Date added: 2025/09/06 16:35:10
Made with: Algodoo v2.2.3
Rating: rated 5.9
download
Title: testing
Rating: 5
Filesize: 24.41 kB
Downloads: 191
Comments: 1
Ratings: 1
Date added: 2019/01/14 23:36:51
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Material velocity dashboard concept
Rating: 7.0834
Filesize: 18.78 kB
Downloads: 1247
Comments: 9
Ratings: 6
Date added: 2011/02/12 09:10:19
Made with: Algodoo v1.8.5
Rating: rated 7.1
download
Title: Wrench Stress (v2.0.2b15)
Rating: 5.625
Filesize: 26.27 kB
Downloads: 1045
Comments: 9
Ratings: 2
Date added: 2012/10/08 13:33:48
Made with: Algodoo v2.0.2 Edu
Rating: rated 5.6
download
Title: if you dont wear seat belts
Rating: 5
Filesize: 0.51 MB
Downloads: 153
Comments: 0
Ratings: 1
Date added: 2022/07/15 13:35:20
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Physics Stress Test
Rating: 5
Filesize: 457.4 kB
Downloads: 134
Comments: 0
Ratings: 1
Date added: 2025/11/11 00:27:51
Made with: Algodoo v2.2.2
Rating: rated 5
download
Responses to this scene:
Title Author Rating Downloads Comments Date added
wearTest response JakubKubo 5 (1 vote) 660 1 2018/10/16 20:15:21
show grid
Wow, this is awesome! Great scene graphics, and excellent coding.

I can think of many other potential scenes that this coding would make possible, such as (for example): A grinding wheel. A scraper. A knife sharpener. And virtually any other type of abrasive process that removes material from an object.

Constructive criticism: The only thing that I would do differently is, the mechanism which moves the upper rock back and forth looks rather "cartoonish". I would make it look more like an industrial mechanism by giving it the property and color of steel.
Thanks Xray.
Looks more "manly" now. LOL

I like it. :tup:
Can i "borrow" that stone?:D
Will repost as response to this scene
@s_noonan --

I would like to use your code in my own scenes. May I have your permission to use some or most of your code in my own scenes? Of course I will give you credit, as I always have in the past.

Thanks!
Anybody can use any of my code.
What does e.soundGain do?
Last edited at 2018/10/21 12:50:03 by JakubKubo
Q: What does e.soundGain do?
A: It is used for scaling the volume of the sound generated when one object hits another.
It have sounds? Why didn“t you said that earlier?:o
At least in tags
Yes, Emil must have known that I was going to develop AlgoSound and put e.soundGain in Algodoo just for me. See AlgoSound for details.
Oh, this code again. I still don't understand. )|(

10 _o_