Application crash 2
3 posts • Page 1 of 1
Application crash 2
Algodoo 1.6.0
Load attached scene file, run sim.
Trying to turn on all forces visualization leads to application crash with error:
19:15:46: -- Warning: Exception thrown: Code assertion failed: "body" in function bool __thiscall physics::Simulation::HasBody(class util::SharedPtr<class physics::AbstractBody>) in "C:\emilk\phun\trunk\Source\physics\Simulation.cpp":385 from C:\emilk\phun\trunk\Source\util\Assert.cpp:25: void __cdecl AssertionFailed(const char *,bool,bool,const char *,const char *,long)
19:15:46: -- Warning: Caught exception: Code assertion failed: "body" in function bool __thiscall physics::Simulation::HasBody(class util::SharedPtr<class physics::AbstractBody>) in "C:\emilk\phun\trunk\Source\physics\Simulation.cpp":385, .\Source\core\Main.cpp:455: int __cdecl SDL_main(int,char *[])
19:15:46: !! ERROR: Exception caught in main: Code assertion failed: "body" in function bool __thiscall physics::Simulation::HasBody(class util::SharedPtr<class physics::AbstractBody>) in "C:\emilk\phun\trunk\Source\physics\Simulation.cpp":385
Load attached scene file, run sim.
Trying to turn on all forces visualization leads to application crash with error:
19:15:46: -- Warning: Exception thrown: Code assertion failed: "body" in function bool __thiscall physics::Simulation::HasBody(class util::SharedPtr<class physics::AbstractBody>) in "C:\emilk\phun\trunk\Source\physics\Simulation.cpp":385 from C:\emilk\phun\trunk\Source\util\Assert.cpp:25: void __cdecl AssertionFailed(const char *,bool,bool,const char *,const char *,long)
19:15:46: -- Warning: Caught exception: Code assertion failed: "body" in function bool __thiscall physics::Simulation::HasBody(class util::SharedPtr<class physics::AbstractBody>) in "C:\emilk\phun\trunk\Source\physics\Simulation.cpp":385, .\Source\core\Main.cpp:455: int __cdecl SDL_main(int,char *[])
19:15:46: !! ERROR: Exception caught in main: Code assertion failed: "body" in function bool __thiscall physics::Simulation::HasBody(class util::SharedPtr<class physics::AbstractBody>) in "C:\emilk\phun\trunk\Source\physics\Simulation.cpp":385
- Attachments
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K-Wing-Engine.rar- (32.82 KiB) Downloaded 35 times
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Kilinich - [Best bug reporter 2010]
- Posts: 2098
- Joined: Mon Aug 31, 2009 8:27 pm
- Location: South Russia
Re: Application crash 2
I can honesty say...I have no idea why it crashed. Sorry. It looks like it couldn't load some command. Was this a thyme scene? (I can't check since I'm at school)
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Sonic - Posts: 1467
- Joined: Tue Sep 01, 2009 6:18 pm
- Location: America!!!
Re: Application crash 2
There is a known issue in 1.6.0 with force visualization in systems with a lot of spawning/deleting objects, this is probably related to that.
Algodoo Developer
- Joel
- Posts: 104
- Joined: Mon Aug 31, 2009 11:03 am
3 posts • Page 1 of 1
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